Fix Sparklies in UOTD Client. ie, fix due to Client not sending uo:td in client version

This commit is contained in:
asayre 2007-01-02 08:46:15 +00:00
parent ed73ebfa3e
commit fc9e4d2be1
4 changed files with 11 additions and 4 deletions

View file

@ -3120,7 +3120,7 @@ namespace Server
if( !InternalOnMove( d ) )
return false;
if( m_FwdEnabled && m_NetState != null && m_AccessLevel < m_FwdAccessOverride && (!m_FwdUOTDOverride || (m_NetState.Version != null && m_NetState.Version.Type != ClientType.UOTD)) )
if( m_FwdEnabled && m_NetState != null && m_AccessLevel < m_FwdAccessOverride && (!m_FwdUOTDOverride || !m_NetState.IsUOTDClient) )
{
if( m_MoveRecords == null )
m_MoveRecords = new Queue<MovementRecord>( 6 );