Fix Sparklies in UOTD Client. ie, fix due to Client not sending uo:td in client version

This commit is contained in:
asayre 2007-01-02 08:46:15 +00:00
parent ed73ebfa3e
commit fc9e4d2be1
4 changed files with 11 additions and 4 deletions

View file

@ -201,6 +201,14 @@ namespace Server.Network {
}
}
public bool IsUOTDClient
{
get
{
return ((m_Flags & 0x100) != 0 || (m_Version != null && m_Version.Type == ClientType.UOTD));
}
}
public List<SecureTrade> Trades {
get {
return m_Trades;

View file

@ -1736,7 +1736,6 @@ namespace Server.Network
public static void ClientVersion( NetState state, PacketReader pvSrc )
{
CV version = state.Version = new CV( pvSrc.ReadString() );
string kickMessage = null;
if ( CV.Required != null && version < CV.Required )
@ -1749,7 +1748,7 @@ namespace Server.Network
kickMessage = "This server does not allow god clients to connect.";
else if ( !CV.AllowRegular && version.Type == ClientType.Regular )
kickMessage = "This server does not allow regular clients to connect.";
else if ( !CV.AllowUOTD && version.Type == ClientType.UOTD )
else if ( !CV.AllowUOTD && state.IsUOTDClient )
kickMessage = "This server does not allow UO:TD clients to connect.";
if ( !CV.AllowGod && !CV.AllowRegular && !CV.AllowUOTD )