Fixes implicit array initializers
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189 changed files with 440 additions and 808 deletions
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@ -2,8 +2,7 @@ namespace Server.Items
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{
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public class GreaterCurePotion : BaseCurePotion
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{
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private static CureLevelInfo[] m_OldLevelInfo = new[]
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{
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private static CureLevelInfo[] m_OldLevelInfo = {
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new CureLevelInfo( Poison.Lesser, 1.00 ), // 100% chance to cure lesser poison
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new CureLevelInfo( Poison.Regular, 1.00 ), // 100% chance to cure regular poison
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new CureLevelInfo( Poison.Greater, 1.00 ), // 100% chance to cure greater poison
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@ -11,8 +10,7 @@ namespace Server.Items
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new CureLevelInfo( Poison.Lethal, 0.25 ) // 25% chance to cure lethal poison
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};
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private static CureLevelInfo[] m_AosLevelInfo = new[]
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{
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private static CureLevelInfo[] m_AosLevelInfo = {
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new CureLevelInfo( Poison.Lesser, 1.00 ),
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new CureLevelInfo( Poison.Regular, 1.00 ),
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new CureLevelInfo( Poison.Greater, 1.00 ),
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