Fixes implicit array initializers

This commit is contained in:
Kamron Batman 2018-09-14 13:14:20 -07:00
parent 7d3a0ca265
commit fee83ce560
189 changed files with 440 additions and 808 deletions

View file

@ -37,7 +37,7 @@ namespace Server.Items
[Constructible]
public BadCard() : base( 0x14ef )
{
int[] m_CardHues=new[]{ 0x45, 0x27, 0x3d0 };
int[] m_CardHues={ 0x45, 0x27, 0x3d0 };
Hue = m_CardHues[Utility.Random(m_CardHues.Length)];
Stackable = false;
LootType=LootType.Blessed;