Fixes implicit array initializers
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7d3a0ca265
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189 changed files with 440 additions and 808 deletions
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@ -20,8 +20,7 @@ namespace Server.Items
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WeaponAttributes.ResistPoisonBonus = 15;
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}
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private static SkillName[] m_PossibleBonusSkills = new[]
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{
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private static SkillName[] m_PossibleBonusSkills = {
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SkillName.Archery,
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SkillName.Healing,
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SkillName.MagicResist,
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@ -14,8 +14,7 @@ namespace Server.Items
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public SlayerName Name => m_Name;
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public Type[] Types => m_Types;
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private static int[] m_AosTitles = new[]
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{
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private static int[] m_AosTitles = {
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1060479, // undead slayer
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1060470, // orc slayer
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1060480, // troll slayer
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@ -45,8 +44,7 @@ namespace Server.Items
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1070855 // fey slayer
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};
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private static int[] m_OldTitles = new[]
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{
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private static int[] m_OldTitles = {
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1017384, // Silver
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1017385, // Orc Slaying
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1017386, // Troll Slaughter
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@ -92,8 +92,7 @@ namespace Server.Items
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}
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}
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private static Type[] m_ChampTamables = new[]
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{
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private static Type[] m_ChampTamables = {
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typeof( StrongMongbat ), typeof( Imp ), typeof( Scorpion ), typeof( GiantSpider ),
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typeof( Snake ), typeof( LavaLizard ), typeof( Drake ), typeof( Dragon ),
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typeof( Kirin ), typeof( Unicorn ), typeof( GiantRat ), typeof( Slime ),
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