Fixes implicit array initializers
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7d3a0ca265
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189 changed files with 440 additions and 808 deletions
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@ -38,7 +38,7 @@ namespace Server.Spells
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max = avg + ChanceOffset;
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}
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private static int[] m_ManaTable = new[] { 4, 6, 9, 11, 14, 20, 40, 50 };
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private static int[] m_ManaTable = { 4, 6, 9, 11, 14, 20, 40, 50 };
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public override int GetMana()
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{
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@ -437,8 +437,7 @@ namespace Server.Spells
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return (noto != Notoriety.Innocent || from.Kills >= 5);
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}
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private static int[] m_Offsets = new[]
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{
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private static int[] m_Offsets = {
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-1, -1,
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-1, 0,
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-1, 1,
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@ -563,8 +562,7 @@ namespace Server.Spells
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private delegate bool TravelValidator( Map map, Point3D loc );
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private static TravelValidator[] m_Validators = new[]
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{
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private static TravelValidator[] m_Validators = {
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new TravelValidator( IsFeluccaT2A ),
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new TravelValidator( IsKhaldun ),
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new TravelValidator( IsIlshenar ),
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@ -586,8 +584,7 @@ namespace Server.Spells
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new TravelValidator( IsMLDungeon )
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};
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private static bool[,] m_Rules = new[,]
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{
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private static bool[,] m_Rules = {
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/*T2A(Fel), Khaldun, Ilshenar, Wind(Tram), Wind(Fel), Dungeons(Fel), Solen(Tram), Solen(Fel), CrystalCave(Malas), Gauntlet(Malas), Gauntlet(Ferry), SafeZone, Stronghold, ChampionSpawn, Dungeons(Tokuno[Malas]), LampRoom(Doom), GuardianRoom(Doom), Heartwood, MLDungeons */
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/* Recall From */ { false, false, true, true, false, false, true, false, false, false, false, true, true, false, true, false, false, false, false },
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/* Recall To */ { false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false },
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@ -127,8 +127,7 @@ namespace Server.Spells
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return null;
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}
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private static string[] m_CircleNames = new[]
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{
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private static string[] m_CircleNames = {
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"First",
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"Second",
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"Third",
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@ -135,16 +135,14 @@ namespace Server.Spells.Fifth
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return ( t != null );
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}
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private static int[] m_HairIDs = new[]
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{
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private static int[] m_HairIDs = {
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0x2044, 0x2045, 0x2046,
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0x203C, 0x203B, 0x203D,
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0x2047, 0x2048, 0x2049,
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0x204A, 0x0000
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};
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private static int[] m_BeardIDs = new[]
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{
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private static int[] m_BeardIDs = {
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0x203E, 0x203F, 0x2040,
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0x2041, 0x204B, 0x204C,
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0x204D, 0x0000
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@ -22,8 +22,7 @@ namespace Server.Spells.Fifth
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// NOTE: Creature list based on 1hr of summon/release on OSI.
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private static Type[] m_Types = new[]
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{
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private static Type[] m_Types = {
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typeof( PolarBear ),
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typeof( GrizzlyBear ),
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typeof( BlackBear ),
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@ -20,8 +20,7 @@ namespace Server.Spells.First
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{
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}
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private static FoodInfo[] m_Food = new[]
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{
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private static FoodInfo[] m_Food = {
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new FoodInfo( typeof( Grapes ), "a grape bunch" ),
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new FoodInfo( typeof( Ham ), "a ham" ),
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new FoodInfo( typeof( CheeseWedge ), "a wedge of cheese" ),
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@ -76,8 +76,7 @@ namespace Server.Spells.Necromancy
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return null;
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}
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private static CreatureGroup[] m_Groups = new[]
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{
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private static CreatureGroup[] m_Groups = {
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// Undead group--empty
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new CreatureGroup( SlayerGroup.GetEntryByName( SlayerName.Silver ).Types, new SummonEntry[0] ),
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// Insects
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@ -164,8 +164,7 @@ namespace Server.Spells.Necromancy
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return closest;
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}
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private static readonly Point3D[] m_BritanniaLocs = new[]
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{
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private static readonly Point3D[] m_BritanniaLocs = {
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new Point3D( 1470, 843, 0 ),
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new Point3D( 1857, 865, -1 ),
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new Point3D( 4220, 563, 36 ),
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@ -176,8 +175,7 @@ namespace Server.Spells.Necromancy
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new Point3D( 2500, 3931, 3 ),
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new Point3D( 4264, 3707, 0 )
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};
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private static readonly Point3D[] m_IllshLocs = new[]
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{
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private static readonly Point3D[] m_IllshLocs = {
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new Point3D( 1222, 474, -17 ),
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new Point3D( 718, 1360, -60),
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new Point3D( 297, 1014, -19 ),
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@ -186,12 +184,10 @@ namespace Server.Spells.Necromancy
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new Point3D( 1538, 1341, -3 ),
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new Point3D( 528, 223, -38 )
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};
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private static readonly Point3D[] m_MalasLocs = new[]
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{
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private static readonly Point3D[] m_MalasLocs = {
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new Point3D ( 976, 517, -30 )
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};
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private static readonly Point3D[] m_TokunoLocs = new[]
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{
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private static readonly Point3D[] m_TokunoLocs = {
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new Point3D( 710, 1162, 25 ),
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new Point3D( 1034, 515, 18 ),
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new Point3D( 295, 712, 55 )
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@ -54,8 +54,7 @@ namespace Server.Spells.Necromancy
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FinishSequence();
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}
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private static SummonFamiliarEntry[] m_Entries = new[]
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{
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private static SummonFamiliarEntry[] m_Entries = {
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new SummonFamiliarEntry( typeof( HordeMinionFamiliar ), 1060146, 30.0, 30.0 ), // Horde Minion
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new SummonFamiliarEntry( typeof( ShadowWispFamiliar ), 1060142, 50.0, 50.0 ), // Shadow Wisp
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new SummonFamiliarEntry( typeof( DarkWolfFamiliar ), 1060143, 60.0, 60.0 ), // Dark Wolf
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@ -366,8 +366,7 @@ namespace Server.Spells.Ninjitsu
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}
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}
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private static AnimalFormEntry[] m_Entries = new[]
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{
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private static AnimalFormEntry[] m_Entries = {
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new AnimalFormEntry( typeof( Kirin ), 1029632, 9632, 0, 1070811, 100.0, 0x84, 0, 0, false, true, false ),
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new AnimalFormEntry( typeof( Unicorn ), 1018214, 9678, 0, 1070812, 100.0, 0x7A, 0, 0, false, true, false ),
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new AnimalFormEntry( typeof( BakeKitsune ), 1030083, 10083, 0, 1070810, 82.5, 0xF6, 0, 0, false, true, false ),
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