Fixes implicit array initializers
This commit is contained in:
parent
7d3a0ca265
commit
fee83ce560
189 changed files with 440 additions and 808 deletions
|
|
@ -437,8 +437,7 @@ namespace Server.Spells
|
|||
return (noto != Notoriety.Innocent || from.Kills >= 5);
|
||||
}
|
||||
|
||||
private static int[] m_Offsets = new[]
|
||||
{
|
||||
private static int[] m_Offsets = {
|
||||
-1, -1,
|
||||
-1, 0,
|
||||
-1, 1,
|
||||
|
|
@ -563,8 +562,7 @@ namespace Server.Spells
|
|||
|
||||
private delegate bool TravelValidator( Map map, Point3D loc );
|
||||
|
||||
private static TravelValidator[] m_Validators = new[]
|
||||
{
|
||||
private static TravelValidator[] m_Validators = {
|
||||
new TravelValidator( IsFeluccaT2A ),
|
||||
new TravelValidator( IsKhaldun ),
|
||||
new TravelValidator( IsIlshenar ),
|
||||
|
|
@ -586,8 +584,7 @@ namespace Server.Spells
|
|||
new TravelValidator( IsMLDungeon )
|
||||
};
|
||||
|
||||
private static bool[,] m_Rules = new[,]
|
||||
{
|
||||
private static bool[,] m_Rules = {
|
||||
/*T2A(Fel), Khaldun, Ilshenar, Wind(Tram), Wind(Fel), Dungeons(Fel), Solen(Tram), Solen(Fel), CrystalCave(Malas), Gauntlet(Malas), Gauntlet(Ferry), SafeZone, Stronghold, ChampionSpawn, Dungeons(Tokuno[Malas]), LampRoom(Doom), GuardianRoom(Doom), Heartwood, MLDungeons */
|
||||
/* Recall From */ { false, false, true, true, false, false, true, false, false, false, false, true, true, false, true, false, false, false, false },
|
||||
/* Recall To */ { false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false },
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue