Fixes implicit array initializers

This commit is contained in:
Kamron Batman 2018-09-14 13:14:20 -07:00
parent 7d3a0ca265
commit fee83ce560
189 changed files with 440 additions and 808 deletions

View file

@ -1572,8 +1572,7 @@ namespace Server.Network
}
}
public static int[] m_ValidAnimations = new[]
{
public static int[] m_ValidAnimations = {
6, 21, 32, 33,
100, 101, 102,
103, 104, 105,
@ -2006,8 +2005,7 @@ namespace Server.Network
public static PlayCharCallback ThirdPartyAuthCallback = null, ThirdPartyHackedCallback = null;
private static byte[] m_ThirdPartyAuthKey = new byte[]
{
private static byte[] m_ThirdPartyAuthKey = {
0x9, 0x11, 0x83, (byte)'+', 0x4, 0x17, 0x83,
0x5, 0x24, 0x85,
0x7, 0x17, 0x87,

View file

@ -40,8 +40,7 @@ namespace Server
set => m_Handler = value;
}
private static int[] m_Hues = new[]
{
private static int[] m_Hues = {
0x000,
0x059,
0x03F,

View file

@ -146,8 +146,7 @@ namespace Server
}
// Each of these are localized to "~1_NOTHING~" which allows the string argument to be used
private static int[] m_StringNumbers = new[]
{
private static int[] m_StringNumbers = {
1042971,
1070722
};

View file

@ -1029,8 +1029,7 @@ namespace Server
#endregion
private static SkillName[] m_AllSkills = new[]
{
private static SkillName[] m_AllSkills = {
SkillName.Alchemy,
SkillName.Anatomy,
SkillName.AnimalLore,
@ -1088,8 +1087,7 @@ namespace Server
SkillName.Spellweaving
};
private static SkillName[] m_CombatSkills = new[]
{
private static SkillName[] m_CombatSkills = {
SkillName.Archery,
SkillName.Swords,
SkillName.Macing,
@ -1097,8 +1095,7 @@ namespace Server
SkillName.Wrestling
};
private static SkillName[] m_CraftSkills = new[]
{
private static SkillName[] m_CraftSkills = {
SkillName.Alchemy,
SkillName.Blacksmith,
SkillName.Fletching,