Fixes implicit ternary expressions
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parent
c85b0a740c
commit
ff26dfa375
345 changed files with 1905 additions and 2336 deletions
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@ -47,7 +47,7 @@ namespace Server.Factions
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set
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{
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m_Faction = value;
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Hue = ( m_Faction == null ? 0 : m_Faction.Definition.HuePrimary );
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Hue = m_Faction?.Definition.HuePrimary ?? 0;
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}
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}
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@ -15,7 +15,7 @@ namespace Server.Factions
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{
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m_Faction = value;
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AssignName( m_Faction == null ? null : m_Faction.Definition.FactionStoneName );
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AssignName( m_Faction?.Definition.FactionStoneName );
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}
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}
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@ -15,8 +15,8 @@ namespace Server.Factions
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{
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m_Faction = value;
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Hue = ( m_Faction == null ? 0 : m_Faction.Definition.HueJoin );
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AssignName( m_Faction == null ? null : m_Faction.Definition.SignupName );
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Hue = m_Faction?.Definition.HueJoin ?? 0;
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AssignName( m_Faction?.Definition.SignupName );
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}
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}
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@ -30,11 +30,11 @@ namespace Server {
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from.AddStatMod( new StatMod( StatType.All, "blood-rose", amount, TimeSpan.FromMinutes( time ) ) );
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return true;
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} else {
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from.SendLocalizedMessage( 1062927 ); // You have eaten one of these recently and eating another would provide no benefit.
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return false;
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}
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from.SendLocalizedMessage( 1062927 ); // You have eaten one of these recently and eating another would provide no benefit.
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return false;
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}
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public override void Serialize( GenericWriter writer ) {
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@ -49,4 +49,4 @@ namespace Server {
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int version = reader.ReadEncodedInt();
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}
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}
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}
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}
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@ -73,7 +73,8 @@ namespace Server {
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weight = Utility.Random( weight );
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foreach ( WeightedItem item in _items ) {
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foreach ( WeightedItem item in _items )
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{
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if ( weight < item.Weight ) {
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Item obj = item.Construct();
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@ -95,9 +96,9 @@ namespace Server {
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}
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break;
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} else {
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weight -= item.Weight;
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}
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weight -= item.Weight;
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}
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}
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}
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@ -103,7 +103,7 @@ namespace Server.Factions
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public void Update()
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{
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ItemID = ( m_Town == null ? 0x1869 : m_Town.Definition.SigilID );
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ItemID = m_Town?.Definition.SigilID ?? 0x1869;
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if ( m_Town == null )
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AssignName( null );
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@ -29,10 +29,9 @@ namespace Server.Factions
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{
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if ( Amount <= 1 )
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return 0x2E4;
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else if ( Amount <= 5 )
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if ( Amount <= 5 )
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return 0x2E5;
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else
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return 0x2E6;
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return 0x2E6;
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}
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public override void Serialize( GenericWriter writer )
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@ -6,7 +6,7 @@ namespace Server.Factions
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public override void OnTownChanged()
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{
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AssignName( Town == null ? null : Town.Definition.StrongholdMonolithName );
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AssignName( Town?.Definition.StrongholdMonolithName );
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}
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public StrongholdMonolith() : this( null, null )
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@ -6,7 +6,7 @@ namespace Server.Factions
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public override void OnTownChanged()
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{
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AssignName( Town == null ? null : Town.Definition.TownMonolithName );
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AssignName( Town?.Definition.TownMonolithName );
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}
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public TownMonolith() : this( null )
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@ -14,7 +14,7 @@ namespace Server.Factions
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{
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m_Town = value;
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AssignName( m_Town == null ? null : m_Town.Definition.TownStoneName );
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AssignName( m_Town?.Definition.TownStoneName );
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}
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}
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@ -93,7 +93,7 @@ namespace Server.Factions
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if ( from.Alive )
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m_Placer.SendMessage( "You have earned {0} silver pieces because {1} fell for your trap.", silverGiven, from.Name );
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else
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m_Placer.SendLocalizedMessage( 1042736, $"{silverGiven} silver\t{@from.Name}"); // You have earned ~1_SILVER_AMOUNT~ pieces for vanquishing ~2_PLAYER_NAME~!
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m_Placer.SendLocalizedMessage( 1042736, $"{silverGiven} silver\t{from.Name}"); // You have earned ~1_SILVER_AMOUNT~ pieces for vanquishing ~2_PLAYER_NAME~!
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}
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victimState.OnGivenSilverTo( m_Placer );
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