Fixes implicit ternary expressions
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c85b0a740c
commit
ff26dfa375
345 changed files with 1905 additions and 2336 deletions
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@ -381,10 +381,8 @@ namespace Server.Engines.Plants
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return;
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}
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else
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{
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m_Plant.LabelTo( from, message );
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}
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m_Plant.LabelTo( from, message );
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}
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from.SendGump( new MainPlantGump( m_Plant ) );
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@ -331,7 +331,8 @@ namespace Server.Items
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item.MoveToWorld( new Point3D( x, y, Location.Z ), Map );
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return true;
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}
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else if ( Map.CanFit( x, y, z, 1 ) )
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if ( Map.CanFit( x, y, z, 1 ) )
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{
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item.MoveToWorld( new Point3D( x, y, z ), Map );
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return true;
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@ -355,7 +356,8 @@ namespace Server.Items
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creature.Combatant = From;
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return true;
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}
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else if ( Map.CanSpawnMobile( x, y, z ) )
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if ( Map.CanSpawnMobile( x, y, z ) )
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{
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creature.MoveToWorld( new Point3D( x, y, z ), Map );
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creature.Combatant = From;
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@ -70,8 +70,7 @@ namespace Server.Engines.Plants
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{
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if (m_Table.TryGetValue( plantHue, out PlantHueInfo info ))
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return info;
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else
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return m_Table[PlantHue.Plain];
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return m_Table[PlantHue.Plain];
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}
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public static PlantHue RandomFirstGeneration()
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@ -208,12 +208,11 @@ namespace Server.Engines.Plants
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{
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if ( m_PlantStatus >= PlantStatus.Plant )
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return 1060812; // plant
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else if ( m_PlantStatus >= PlantStatus.Sapling )
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if ( m_PlantStatus >= PlantStatus.Sapling )
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return 1023305; // sapling
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else if ( m_PlantStatus >= PlantStatus.Seed )
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if ( m_PlantStatus >= PlantStatus.Seed )
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return 1060810; // seed
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else
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return 1026951; // dirt
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return 1026951; // dirt
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}
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public int GetLocalizedContainerType()
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@ -508,11 +507,9 @@ namespace Server.Engines.Plants
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message = 1053065; // The plant is already soaked with this type of potion!
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return false;
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}
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else
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{
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message = 1053067; // You pour the potion over the plant.
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return true;
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}
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message = 1053067; // You pour the potion over the plant.
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return true;
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}
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public override void Serialize( GenericWriter writer )
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@ -116,12 +116,11 @@ namespace Server.Engines.Plants
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if ( perc < 33 )
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return PlantHealth.Dying;
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else if ( perc < 66 )
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if ( perc < 66 )
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return PlantHealth.Wilted;
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else if ( perc < 100 )
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if ( perc < 100 )
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return PlantHealth.Healthy;
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else
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return PlantHealth.Vibrant;
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return PlantHealth.Vibrant;
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}
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}
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@ -261,8 +260,7 @@ namespace Server.Engines.Plants
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{
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if ( m_Pollinated )
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return m_SeedType;
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else
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return m_Plant.PlantType;
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return m_Plant.PlantType;
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}
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set => m_SeedType = value;
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}
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@ -273,8 +271,7 @@ namespace Server.Engines.Plants
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{
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if ( m_Pollinated )
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return m_SeedHue;
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else
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return m_Plant.PlantHue;
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return m_Plant.PlantHue;
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}
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set => m_SeedHue = value;
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}
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@ -346,12 +343,11 @@ namespace Server.Engines.Plants
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{
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if ( Water <= 1 )
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return 1060826; // hard
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else if ( Water <= 2 )
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if ( Water <= 2 )
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return 1060827; // soft
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else if ( Water <= 3 )
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if ( Water <= 3 )
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return 1060828; // squishy
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else
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return 1060829; // sopping wet
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return 1060829; // sopping wet
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}
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public int GetLocalizedHealth()
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@ -113,8 +113,7 @@ namespace Server.Engines.Plants
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if ( index >= 0 && index < m_Table.Length )
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return m_Table[index];
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else
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return m_Table[0];
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return m_Table[0];
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}
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public static PlantType RandomFirstGeneration()
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@ -206,20 +205,19 @@ namespace Server.Engines.Plants
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if ( rand < 0.5 / exp4 )
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return PlantType.CommonGreenBonsai;
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else if ( rand < 1.0 / exp4 )
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if ( rand < 1.0 / exp4 )
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return PlantType.CommonPinkBonsai;
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else if ( rand < (k1 * 0.5 + 1.0) / exp4 )
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if ( rand < (k1 * 0.5 + 1.0) / exp4 )
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return PlantType.UncommonGreenBonsai;
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else if ( rand < exp1 / exp4 )
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if ( rand < exp1 / exp4 )
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return PlantType.UncommonPinkBonsai;
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else if ( rand < (k2 * 0.5 + exp1) / exp4 )
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if ( rand < (k2 * 0.5 + exp1) / exp4 )
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return PlantType.RareGreenBonsai;
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else if ( rand < exp2 / exp4 )
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if ( rand < exp2 / exp4 )
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return PlantType.RarePinkBonsai;
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else if ( rand < exp3 / exp4 )
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if ( rand < exp3 / exp4 )
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return PlantType.ExceptionalBonsai;
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else
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return PlantType.ExoticBonsai;
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return PlantType.ExoticBonsai;
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}
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public static bool IsCrossable( PlantType plantType )
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@ -237,8 +235,7 @@ namespace Server.Engines.Plants
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if ( firstIndex + 1 == secondIndex || firstIndex == secondIndex + 1 )
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return Utility.RandomBool() ? first : second;
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else
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return (PlantType)( (firstIndex + secondIndex) / 2 );
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return (PlantType)( (firstIndex + secondIndex) / 2 );
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}
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public static bool CanReproduce( PlantType plantType )
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@ -261,8 +258,7 @@ namespace Server.Engines.Plants
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if ( m_ContainsPlant )
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return hueInfo.IsBright() ? 1060832 : 1060831; // a ~1_val~ of ~2_val~ dirt with a ~3_val~ [bright] ~4_val~ ~5_val~
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else
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return hueInfo.IsBright() ? 1061887 : 1061888; // a ~1_val~ of ~2_val~ dirt with a ~3_val~ [bright] ~4_val~ ~5_val~ ~6_val~
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return hueInfo.IsBright() ? 1061887 : 1061888; // a ~1_val~ of ~2_val~ dirt with a ~3_val~ [bright] ~4_val~ ~5_val~ ~6_val~
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}
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public int GetPlantLabelFullGrown( PlantHueInfo hueInfo )
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@ -272,8 +268,7 @@ namespace Server.Engines.Plants
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if ( m_ContainsPlant )
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return hueInfo.IsBright() ? 1061891 : 1061889; // a ~1_HEALTH~ [bright] ~2_COLOR~ ~3_NAME~
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else
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return hueInfo.IsBright() ? 1061892 : 1061890; // a ~1_HEALTH~ [bright] ~2_COLOR~ ~3_NAME~ plant
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return hueInfo.IsBright() ? 1061892 : 1061890; // a ~1_HEALTH~ [bright] ~2_COLOR~ ~3_NAME~ plant
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}
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public int GetPlantLabelDecorative( PlantHueInfo hueInfo )
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@ -109,25 +109,19 @@ namespace Server.Engines.Plants
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args = $"#{title}\t#{typeInfo.Name}";
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return typeInfo.GetSeedLabel( hueInfo );
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}
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else
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{
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args = $"#{title}";
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return hueInfo.IsBright() ? 1060839 : 1060838; // [bright] ~1_val~ seed
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}
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args = $"#{title}";
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return hueInfo.IsBright() ? 1060839 : 1060838; // [bright] ~1_val~ seed
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}
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else
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if ( m_ShowType )
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{
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if ( m_ShowType )
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{
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args = $"{Amount}\t#{title}\t#{typeInfo.Name}";
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return typeInfo.GetSeedLabelPlural( hueInfo );
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}
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else
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{
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args = $"{Amount}\t#{title}";
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return hueInfo.IsBright() ? 1113491 : 1113490; // ~1_amount~ [bright] ~2_val~ seeds
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}
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args = $"{Amount}\t#{title}\t#{typeInfo.Name}";
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return typeInfo.GetSeedLabelPlural( hueInfo );
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}
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args = $"{Amount}\t#{title}";
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return hueInfo.IsBright() ? 1113491 : 1113490; // ~1_amount~ [bright] ~2_val~ seeds
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}
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public override void AddNameProperty( ObjectPropertyList list )
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