Fixes implicit ternary expressions
This commit is contained in:
parent
c85b0a740c
commit
ff26dfa375
345 changed files with 1905 additions and 2336 deletions
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@ -152,10 +152,8 @@ namespace Server.Gumps
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{
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if ( m.Kills >= 5 )
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return 0x21;
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else if ( m.Criminal )
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return 0x3B1;
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return 0x58;
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return m.Criminal ? 0x3B1 : 0x58;
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}
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}
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}
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@ -318,14 +316,7 @@ namespace Server.Gumps
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for ( int i = 0; i < pools.Count; ++i )
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{
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BufferPool pool = pools[i];
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string name;
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int freeCount;
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int initialCapacity;
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int currentCapacity;
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int bufferSize;
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int misses;
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pool.GetInfo( out name, out freeCount, out initialCapacity, out currentCapacity, out bufferSize, out misses );
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pool.GetInfo( out string name, out int freeCount, out int initialCapacity, out int currentCapacity, out int bufferSize, out int misses );
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if ( sb.Length > 0 )
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sb.Append( "<br><br>" );
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@ -549,10 +540,8 @@ namespace Server.Gumps
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if ( m == null )
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{
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if ( RemoteAdmin.AdminNetwork.IsAuth( ns ) )
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AddLabelCropped( 12, offset, 81, 20, LabelHue, "(remote admin)" );
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else
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AddLabelCropped( 12, offset, 81, 20, LabelHue, "(logging in)" );
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AddLabelCropped(12, offset, 81, 20, LabelHue,
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RemoteAdmin.AdminNetwork.IsAuth(ns) ? "(remote admin)" : "(logging in)");
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}
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else
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{
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@ -1978,7 +1967,7 @@ namespace Server.Gumps
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}
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else
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{
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from.SendGump( new AdminGump( from, AdminGumpPage.Clients, 0, results, notice == null ? (results.Count == 0 ? "Nothing matched your search terms." : null) : notice, null ) );
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from.SendGump( new AdminGump( from, AdminGumpPage.Clients, 0, results, notice ?? (results.Count == 0 ? "Nothing matched your search terms." : null), null ) );
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}
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break;
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@ -2052,7 +2041,7 @@ namespace Server.Gumps
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}
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}
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from.SendGump( new AdminGump( from, dispAccount != null ? AdminGumpPage.AccountDetails_Information : m_PageType, m_ListPage, m_List, notice, dispAccount != null ? dispAccount : m_State ) );
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from.SendGump( new AdminGump( from, dispAccount != null ? AdminGumpPage.AccountDetails_Information : m_PageType, m_ListPage, m_List, notice, dispAccount ?? m_State ) );
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break;
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}
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case 7:
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@ -2084,7 +2073,7 @@ namespace Server.Gumps
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if ( results.Count == 1 )
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from.SendGump( new AdminGump( from, AdminGumpPage.AccountDetails_Information, 0, null, "One match found.", results[0] ) );
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else
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from.SendGump( new AdminGump( from, AdminGumpPage.Accounts, 0, results, notice == null ? (results.Count == 0 ? "Nothing matched your search terms." : null) : notice, new ArrayList() ) );
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from.SendGump( new AdminGump( from, AdminGumpPage.Accounts, 0, results, notice ?? (results.Count == 0 ? "Nothing matched your search terms." : null), new ArrayList() ) );
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break;
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}
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@ -2507,14 +2496,14 @@ namespace Server.Gumps
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from.SendGump( new AdminGump( from, AdminGumpPage.Firewall, 0, results,
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$"Search results for : {match}", m_State ) );
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else
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from.SendGump( new AdminGump( from, m_PageType, m_ListPage, m_List, notice == null ? "Nothing matched your search terms." : notice, m_State ) );
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from.SendGump( new AdminGump( from, m_PageType, m_ListPage, m_List, notice ?? "Nothing matched your search terms.", m_State ) );
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break;
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}
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case 1:
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{
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TextRelay relay = info.GetTextEntry( 0 );
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string text = ( relay == null ? null : relay.Text.Trim() );
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string text = relay?.Text.Trim();
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if ( text == null || text.Length == 0 )
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{
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@ -32,12 +32,13 @@ namespace Server.Gumps
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from.SendMessage( "That character is no longer online." );
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return;
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}
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else if ( focus.Deleted )
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if ( focus.Deleted )
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{
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from.SendMessage( "That character no longer exists." );
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return;
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}
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else if ( from != focus && focus.Hidden && from.AccessLevel < focus.AccessLevel && ( !( focus is PlayerMobile ) || !((PlayerMobile)focus).VisibilityList.Contains( from ) ) )
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if ( from != focus && focus.Hidden && from.AccessLevel < focus.AccessLevel && ( !( focus is PlayerMobile ) || !((PlayerMobile)focus).VisibilityList.Contains( from ) ) )
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{
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from.SendMessage( "That character is no longer visible." );
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return;
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@ -294,4 +295,4 @@ namespace Server.Gumps
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}
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}
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}
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}
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}
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@ -57,7 +57,8 @@ namespace Server.Gumps
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m_Mobile.SendLocalizedMessage( 1080455 ); // You can not resize your house at this time. Please remove all items fom the moving crate and try again.
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return;
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}
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else if ( !Guilds.Guild.NewGuildSystem && m_House.FindGuildstone() != null )
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if ( !Guilds.Guild.NewGuildSystem && m_House.FindGuildstone() != null )
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{
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m_Mobile.SendLocalizedMessage( 501389 ); // You cannot redeed a house with a guildstone inside.
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return;
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@ -67,17 +68,17 @@ namespace Server.Gumps
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m_Mobile.SendLocalizedMessage( 503236 ); // You need to collect your vendor's belongings before moving.
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return;
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}*/
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else if ( m_House.HasRentedVendors && m_House.VendorInventories.Count > 0 )
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if ( m_House.HasRentedVendors && m_House.VendorInventories.Count > 0 )
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{
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m_Mobile.SendLocalizedMessage( 1062679 ); // You cannot do that that while you still have contract vendors or unclaimed contract vendor inventory in your house.
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return;
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}
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else if ( m_House.HasRentedVendors )
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if ( m_House.HasRentedVendors )
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{
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m_Mobile.SendLocalizedMessage( 1062680 ); // You cannot do that that while you still have contract vendors in your house.
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return;
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}
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else if ( m_House.VendorInventories.Count > 0 )
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if ( m_House.VendorInventories.Count > 0 )
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{
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m_Mobile.SendLocalizedMessage( 1062681 ); // You cannot do that that while you still have unclaimed contract vendor inventory in your house.
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return;
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@ -53,8 +53,8 @@ namespace Server.Gumps
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PlayerState guildState = PlayerState.Find( m_Guild.Leader );
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PlayerState targetState = PlayerState.Find( m );
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Faction guildFaction = ( guildState == null ? null : guildState.Faction );
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Faction targetFaction = ( targetState == null ? null : targetState.Faction );
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Faction guildFaction = guildState?.Faction;
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Faction targetFaction = targetState?.Faction;
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if ( guildFaction != targetFaction )
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{
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@ -67,7 +67,8 @@ namespace Server.Gumps
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break;
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}
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else if ( targetState != null && targetState.IsLeaving )
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if ( targetState != null && targetState.IsLeaving )
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{
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// OSI does this quite strangely, so we'll just do it this way
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m_Mobile.SendMessage( "That person is quitting their faction and so you may not recruit them." );
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@ -19,7 +19,7 @@ namespace Server.Gumps
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{
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if ( GuildGump.BadLeader( m_Leader, m_Guild ) )
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return;
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else if ( m_Target.Deleted || !m_Guild.IsMember( m_Target ) )
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if ( m_Target.Deleted || !m_Guild.IsMember( m_Target ) )
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return;
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GuildGump.EnsureClosed( m_Leader );
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@ -30,7 +30,7 @@ namespace Server.Gumps
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{
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if ( GuildGump.BadLeader( m_Leader, m_Guild ) )
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return;
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else if ( m_Target.Deleted || !m_Guild.IsMember( m_Target ) )
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if ( m_Target.Deleted || !m_Guild.IsMember( m_Target ) )
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return;
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text = text.Trim();
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@ -29,9 +29,9 @@ namespace Server.Guilds
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{
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if ( x == null && y == null )
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return 0;
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else if ( x == null )
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if ( x == null )
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return -1;
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else if ( y == null )
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if ( y == null )
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return 1;
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return Insensitive.Compare( x.Name, y.Name );
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@ -56,9 +56,9 @@ namespace Server.Guilds
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{
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if ( x == null && y == null )
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return 0;
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else if ( x == null )
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if ( x == null )
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return -1;
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else if ( y == null )
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if ( y == null )
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return 1;
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GuildCompareStatus aStatus = GuildCompareStatus.Peace;
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@ -90,9 +90,9 @@ namespace Server.Guilds
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{
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if ( x == null && y == null )
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return 0;
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else if ( x == null )
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if ( x == null )
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return -1;
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else if ( y == null )
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if ( y == null )
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return 1;
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return Insensitive.Compare( x.Abbreviation, y.Abbreviation );
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@ -22,9 +22,9 @@ namespace Server.Guilds
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{
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if ( x == null && y == null )
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return 0;
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else if ( x == null )
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if ( x == null )
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return -1;
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else if ( y == null )
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if ( y == null )
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return 1;
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return Insensitive.Compare( x.Name, y.Name );
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@ -43,9 +43,9 @@ namespace Server.Guilds
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{
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if ( x == null && y == null )
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return 0;
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else if ( x == null )
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if ( x == null )
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return -1;
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else if ( y == null )
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if ( y == null )
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return 1;
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NetState aState = x.NetState;
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@ -53,12 +53,11 @@ namespace Server.Guilds
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if ( aState == null && bState == null )
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return x.LastOnline.CompareTo( y.LastOnline );
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else if ( aState == null )
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if ( aState == null )
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return -1;
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else if ( bState == null )
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if ( bState == null )
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return 1;
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else
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return 0;
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return 0;
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}
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}
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private class TitleComparer : IComparer<PlayerMobile>
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@ -73,9 +72,9 @@ namespace Server.Guilds
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{
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if ( x == null && y == null )
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return 0;
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else if ( x == null )
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if ( x == null )
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return -1;
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else if ( y == null )
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if ( y == null )
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return 1;
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return Insensitive.Compare( x.GuildTitle, y.GuildTitle );
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@ -94,9 +93,9 @@ namespace Server.Guilds
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{
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if ( x == null && y == null )
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return 0;
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else if ( x == null )
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if ( x == null )
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return -1;
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else if ( y == null )
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if ( y == null )
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return 1;
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return x.GuildRank.Rank.CompareTo( y.GuildRank.Rank );
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@ -151,7 +150,7 @@ namespace Server.Guilds
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defs[0] = name;
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defs[1] = pm.GuildRank.Name;
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defs[2] = (pm.NetState != null) ? new TextDefinition( 1063015 ): new TextDefinition( pm.LastOnline.ToString( "yyyy-MM-dd" ) );
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defs[3] = (pm.GuildTitle == null) ? "" : pm.GuildTitle;
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defs[3] = pm.GuildTitle ?? "";
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return defs;
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}
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@ -203,8 +202,8 @@ namespace Server.Guilds
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PlayerState guildState = PlayerState.Find( g.Leader );
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PlayerState targetState = PlayerState.Find( targ );
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Faction guildFaction = ( guildState == null ? null : guildState.Faction );
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Faction targetFaction = ( targetState == null ? null : targetState.Faction );
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Faction guildFaction = guildState?.Faction;
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Faction targetFaction = targetState?.Faction;
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if ( pm == null || !IsMember( pm, guild ) || !pm.GuildRank.GetFlag( RankFlags.CanInvitePlayer ) )
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{
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@ -59,7 +59,8 @@ namespace Server.Gumps
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{
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return;
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}
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else if ( !Guilds.Guild.NewGuildSystem && m_House.FindGuildstone() != null )
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if ( !Guilds.Guild.NewGuildSystem && m_House.FindGuildstone() != null )
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{
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m_Mobile.SendLocalizedMessage( 501389 ); // You cannot redeed a house with a guildstone inside.
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return;
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@ -69,17 +70,17 @@ namespace Server.Gumps
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m_Mobile.SendLocalizedMessage( 503236 ); // You need to collect your vendor's belongings before moving.
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return;
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}*/
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else if ( m_House.HasRentedVendors && m_House.VendorInventories.Count > 0 )
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if ( m_House.HasRentedVendors && m_House.VendorInventories.Count > 0 )
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{
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m_Mobile.SendLocalizedMessage( 1062679 ); // You cannot do that that while you still have contract vendors or unclaimed contract vendor inventory in your house.
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return;
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}
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else if ( m_House.HasRentedVendors )
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if ( m_House.HasRentedVendors )
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{
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m_Mobile.SendLocalizedMessage( 1062680 ); // You cannot do that that while you still have contract vendors in your house.
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return;
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}
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else if ( m_House.VendorInventories.Count > 0 )
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if ( m_House.VendorInventories.Count > 0 )
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{
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m_Mobile.SendLocalizedMessage( 1062681 ); // You cannot do that that while you still have unclaimed contract vendor inventory in your house.
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return;
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@ -53,7 +53,8 @@ namespace Server.Gumps
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from.SendLocalizedMessage( 503256 ); // You fail to resurrect the creature.
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return;
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}
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else if ( m_Pet.Region != null && m_Pet.Region.IsPartOf( "Khaldun" ) ) //TODO: Confirm for pets, as per Bandage's script.
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if ( m_Pet.Region != null && m_Pet.Region.IsPartOf( "Khaldun" ) ) //TODO: Confirm for pets, as per Bandage's script.
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{
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from.SendLocalizedMessage( 1010395 ); // The veil of death in this area is too strong and resists thy efforts to restore life.
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return;
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@ -544,8 +544,7 @@ namespace Server.Gumps
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if ( attrs.Length > 0 )
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return attrs[0] as CPA;
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else
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return null;
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return null;
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}
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private ArrayList GetGroups( Type objectType, PropertyInfo[] props )
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@ -600,7 +599,8 @@ namespace Server.Gumps
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{
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return s;
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}
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else if ( t == typeof( byte ) || t == typeof( sbyte ) || t == typeof( short ) || t == typeof( ushort ) || t == typeof( int ) || t == typeof( uint ) || t == typeof( long ) || t == typeof( ulong ) )
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if ( t == typeof( byte ) || t == typeof( sbyte ) || t == typeof( short ) || t == typeof( ushort ) || t == typeof( int ) || t == typeof( uint ) || t == typeof( long ) || t == typeof( ulong ) )
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{
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if ( s.StartsWith( "0x" ) )
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{
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@ -608,21 +608,17 @@ namespace Server.Gumps
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{
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return Convert.ChangeType( Convert.ToUInt64( s.Substring( 2 ), 16 ), t );
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}
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else
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{
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return Convert.ChangeType( Convert.ToInt64( s.Substring( 2 ), 16 ), t );
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}
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}
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else
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{
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return Convert.ChangeType( s, t );
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return Convert.ChangeType( Convert.ToInt64( s.Substring( 2 ), 16 ), t );
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}
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return Convert.ChangeType( s, t );
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}
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else if ( t == typeof( double ) || t == typeof( float ) )
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if ( t == typeof( double ) || t == typeof( float ) )
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{
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return Convert.ChangeType( s, t );
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}
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else if ( t.IsDefined( typeof( ParsableAttribute ), false ) )
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if ( t.IsDefined( typeof( ParsableAttribute ), false ) )
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{
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MethodInfo parseMethod = t.GetMethod( "Parse", new[]{ typeof( string ) } );
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@ -19,13 +19,13 @@ namespace Server.Gumps
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{
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if ( map == Map.Trammel )
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return 10;
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else if ( map == Map.Felucca )
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if ( map == Map.Felucca )
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return 81;
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else if ( map == Map.Ilshenar )
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if ( map == Map.Ilshenar )
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return 1102;
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else if ( map == Map.Malas )
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if ( map == Map.Malas )
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return 1102;
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else if ( map == Map.Tokuno )
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if ( map == Map.Tokuno )
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return 1154;
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return 0;
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@ -92,10 +92,9 @@ namespace Server.Gumps
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if ( x.AccessLevel > y.AccessLevel )
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return -1;
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else if ( x.AccessLevel < y.AccessLevel )
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if ( x.AccessLevel < y.AccessLevel )
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return 1;
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else
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return Insensitive.Compare( x.Name, y.Name );
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return Insensitive.Compare( x.Name, y.Name );
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}
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}
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@ -232,7 +231,7 @@ namespace Server.Gumps
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{
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if ( m.Kills >= 5 )
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return 0x21;
|
||||
else if ( m.Criminal )
|
||||
if ( m.Criminal )
|
||||
return 0x3B1;
|
||||
|
||||
return 0x58;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue