Fixes implicit ternary expressions
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c85b0a740c
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345 changed files with 1905 additions and 2336 deletions
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@ -53,8 +53,8 @@ namespace Server.Gumps
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PlayerState guildState = PlayerState.Find( m_Guild.Leader );
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PlayerState targetState = PlayerState.Find( m );
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Faction guildFaction = ( guildState == null ? null : guildState.Faction );
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Faction targetFaction = ( targetState == null ? null : targetState.Faction );
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Faction guildFaction = guildState?.Faction;
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Faction targetFaction = targetState?.Faction;
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if ( guildFaction != targetFaction )
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{
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@ -67,7 +67,8 @@ namespace Server.Gumps
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break;
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}
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else if ( targetState != null && targetState.IsLeaving )
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if ( targetState != null && targetState.IsLeaving )
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{
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// OSI does this quite strangely, so we'll just do it this way
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m_Mobile.SendMessage( "That person is quitting their faction and so you may not recruit them." );
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@ -19,7 +19,7 @@ namespace Server.Gumps
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{
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if ( GuildGump.BadLeader( m_Leader, m_Guild ) )
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return;
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else if ( m_Target.Deleted || !m_Guild.IsMember( m_Target ) )
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if ( m_Target.Deleted || !m_Guild.IsMember( m_Target ) )
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return;
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GuildGump.EnsureClosed( m_Leader );
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@ -30,7 +30,7 @@ namespace Server.Gumps
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{
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if ( GuildGump.BadLeader( m_Leader, m_Guild ) )
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return;
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else if ( m_Target.Deleted || !m_Guild.IsMember( m_Target ) )
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if ( m_Target.Deleted || !m_Guild.IsMember( m_Target ) )
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return;
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text = text.Trim();
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@ -29,9 +29,9 @@ namespace Server.Guilds
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{
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if ( x == null && y == null )
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return 0;
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else if ( x == null )
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if ( x == null )
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return -1;
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else if ( y == null )
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if ( y == null )
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return 1;
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return Insensitive.Compare( x.Name, y.Name );
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@ -56,9 +56,9 @@ namespace Server.Guilds
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{
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if ( x == null && y == null )
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return 0;
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else if ( x == null )
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if ( x == null )
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return -1;
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else if ( y == null )
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if ( y == null )
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return 1;
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GuildCompareStatus aStatus = GuildCompareStatus.Peace;
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@ -90,9 +90,9 @@ namespace Server.Guilds
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{
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if ( x == null && y == null )
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return 0;
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else if ( x == null )
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if ( x == null )
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return -1;
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else if ( y == null )
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if ( y == null )
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return 1;
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return Insensitive.Compare( x.Abbreviation, y.Abbreviation );
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@ -22,9 +22,9 @@ namespace Server.Guilds
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{
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if ( x == null && y == null )
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return 0;
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else if ( x == null )
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if ( x == null )
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return -1;
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else if ( y == null )
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if ( y == null )
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return 1;
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return Insensitive.Compare( x.Name, y.Name );
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@ -43,9 +43,9 @@ namespace Server.Guilds
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{
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if ( x == null && y == null )
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return 0;
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else if ( x == null )
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if ( x == null )
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return -1;
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else if ( y == null )
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if ( y == null )
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return 1;
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NetState aState = x.NetState;
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@ -53,12 +53,11 @@ namespace Server.Guilds
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if ( aState == null && bState == null )
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return x.LastOnline.CompareTo( y.LastOnline );
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else if ( aState == null )
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if ( aState == null )
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return -1;
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else if ( bState == null )
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if ( bState == null )
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return 1;
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else
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return 0;
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return 0;
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}
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}
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private class TitleComparer : IComparer<PlayerMobile>
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@ -73,9 +72,9 @@ namespace Server.Guilds
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{
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if ( x == null && y == null )
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return 0;
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else if ( x == null )
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if ( x == null )
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return -1;
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else if ( y == null )
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if ( y == null )
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return 1;
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return Insensitive.Compare( x.GuildTitle, y.GuildTitle );
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@ -94,9 +93,9 @@ namespace Server.Guilds
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{
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if ( x == null && y == null )
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return 0;
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else if ( x == null )
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if ( x == null )
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return -1;
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else if ( y == null )
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if ( y == null )
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return 1;
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return x.GuildRank.Rank.CompareTo( y.GuildRank.Rank );
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@ -151,7 +150,7 @@ namespace Server.Guilds
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defs[0] = name;
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defs[1] = pm.GuildRank.Name;
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defs[2] = (pm.NetState != null) ? new TextDefinition( 1063015 ): new TextDefinition( pm.LastOnline.ToString( "yyyy-MM-dd" ) );
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defs[3] = (pm.GuildTitle == null) ? "" : pm.GuildTitle;
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defs[3] = pm.GuildTitle ?? "";
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return defs;
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}
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@ -203,8 +202,8 @@ namespace Server.Guilds
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PlayerState guildState = PlayerState.Find( g.Leader );
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PlayerState targetState = PlayerState.Find( targ );
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Faction guildFaction = ( guildState == null ? null : guildState.Faction );
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Faction targetFaction = ( targetState == null ? null : targetState.Faction );
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Faction guildFaction = guildState?.Faction;
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Faction targetFaction = targetState?.Faction;
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if ( pm == null || !IsMember( pm, guild ) || !pm.GuildRank.GetFlag( RankFlags.CanInvitePlayer ) )
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{
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