Fixes implicit ternary expressions
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345 changed files with 1905 additions and 2336 deletions
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@ -53,8 +53,8 @@ namespace Server.Gumps
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PlayerState guildState = PlayerState.Find( m_Guild.Leader );
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PlayerState targetState = PlayerState.Find( m );
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Faction guildFaction = ( guildState == null ? null : guildState.Faction );
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Faction targetFaction = ( targetState == null ? null : targetState.Faction );
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Faction guildFaction = guildState?.Faction;
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Faction targetFaction = targetState?.Faction;
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if ( guildFaction != targetFaction )
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{
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@ -67,7 +67,8 @@ namespace Server.Gumps
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break;
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}
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else if ( targetState != null && targetState.IsLeaving )
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if ( targetState != null && targetState.IsLeaving )
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{
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// OSI does this quite strangely, so we'll just do it this way
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m_Mobile.SendMessage( "That person is quitting their faction and so you may not recruit them." );
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