Fixes implicit ternary expressions

This commit is contained in:
Kamron Batman 2018-09-14 14:56:48 -07:00
parent c85b0a740c
commit ff26dfa375
345 changed files with 1905 additions and 2336 deletions

View file

@ -38,11 +38,8 @@ namespace Server.Items
{
if ( from.Mounted )
return true;
else
{
from.SendLocalizedMessage( 1070770 ); // You can only execute this attack while mounted!
ClearCurrentAbility( from );
}
from.SendLocalizedMessage( 1070770 ); // You can only execute this attack while mounted!
ClearCurrentAbility( from );
}
return false;

View file

@ -45,7 +45,7 @@ namespace Server.Items
if ( weapon != null && weapon.PrimaryAbility == this )
return 70.0;
else if ( weapon != null && weapon.SecondaryAbility == this )
if ( weapon != null && weapon.SecondaryAbility == this )
return 90.0;
return 200.0;

View file

@ -88,7 +88,8 @@ namespace Server.Items
from.LocalOverheadMessage( MessageType.Regular, 0x3E9, 1019045 ); // I can't reach that
return;
}
else if ( !IsAccessibleTo( from ) )
if ( !IsAccessibleTo( from ) )
{
PublicOverheadMessage( MessageType.Regular, 0x3E9, 1061637 ); // You are not allowed to access this.
return;

View file

@ -364,7 +364,7 @@ namespace Server.Items
if ( Core.ML )
return MlSpeed;
else if ( Core.AOS )
if ( Core.AOS )
return AosSpeed;
return OldSpeed;
@ -540,7 +540,8 @@ namespace Server.Items
m.SendLocalizedMessage( 500214 ); // You already have something in both hands.
return true;
}
else if ( Layer == Layer.OneHanded && layer == Layer.TwoHanded && !(item is BaseShield) && !(item is BaseEquipableLight) )
if ( Layer == Layer.OneHanded && layer == Layer.TwoHanded && !(item is BaseShield) && !(item is BaseEquipableLight) )
{
m.SendLocalizedMessage( 500215 ); // You can only wield one weapon at a time.
return true;
@ -1525,7 +1526,7 @@ namespace Server.Items
damageGiven = AOS.Damage( defender, attacker, damage, ignoreArmor, phys, fire, cold, pois, nrgy, chaos, direct, false, this is BaseRanged, false );
double propertyBonus = ( move == null ) ? 1.0 : move.GetPropertyBonus( attacker );
double propertyBonus = move?.GetPropertyBonus( attacker ) ?? 1.0;
if ( Core.AOS )
{
@ -1866,7 +1867,8 @@ namespace Server.Items
{
continue;
}
else if ( scalar < 1.0 )
if ( scalar < 1.0 )
{
damage *= ( 11 - from.GetDistanceToSqrt( m ) ) / 10;
}

View file

@ -56,8 +56,7 @@ namespace Server.Items
if ( wresValue > incrValue )
return wresValue;
else
return incrValue;
return incrValue;
}
private void CheckPreAOSMoves( Mobile attacker, Mobile defender )

View file

@ -91,12 +91,10 @@ namespace Server.Items
return GetDelay( attacker );
}
else
{
attacker.RevealingAction();
return TimeSpan.FromSeconds( 0.25 );
}
attacker.RevealingAction();
return TimeSpan.FromSeconds( 0.25 );
}
public override void OnHit( Mobile attacker, Mobile defender, double damageBonus = 1)