Fixes implicit ternary expressions

This commit is contained in:
Kamron Batman 2018-09-14 14:56:48 -07:00
parent c85b0a740c
commit ff26dfa375
345 changed files with 1905 additions and 2336 deletions

View file

@ -392,7 +392,7 @@ namespace Server
if ( delta < 0 )
return false;
else if ( delta == 0 )
if ( delta == 0 )
return true;
}

View file

@ -31,8 +31,7 @@ namespace Server.Items
if ( ItemID == 0x2375 )
return BaseAddon.IsWall( p.X, p.Y - 1, p.Z, map ); // North wall
else
return BaseAddon.IsWall( p.X - 1, p.Y, p.Z, map ); // West wall
return BaseAddon.IsWall( p.X - 1, p.Y, p.Z, map ); // West wall
}
public override void Serialize( GenericWriter writer )
@ -108,16 +107,12 @@ namespace Server.Items
Hue = sender.DyedHue;
return true;
}
else
{
from.SendLocalizedMessage( 500295 ); // You are too far away to do that.
return false;
}
}
else
{
from.SendLocalizedMessage( 500295 ); // You are too far away to do that.
return false;
}
return false;
}
private class MistletoeAddonGump : Gump

View file

@ -361,7 +361,7 @@ namespace Server.Guilds
{
PlayerMobile pm = from as PlayerMobile;
AllianceChat( from, (pm == null) ? 0x3B2 : pm.AllianceMessageHue, text );
AllianceChat( from, pm?.AllianceMessageHue ?? 0x3B2, text );
}
#endregion
@ -519,16 +519,16 @@ namespace Server.Guilds
{
if ( m_Kills > w.m_Kills )
return WarStatus.Win;
else if ( m_Kills < w.m_Kills )
if ( m_Kills < w.m_Kills )
return WarStatus.Lose;
else
return WarStatus.Draw;
return WarStatus.Draw;
}
else if ( m_MaxKills > 0 )
if ( m_MaxKills > 0 )
{
if ( m_Kills >= m_MaxKills )
return WarStatus.Win;
else if ( w.m_Kills >= w.MaxKills )
if ( w.m_Kills >= w.MaxKills )
return WarStatus.Lose;
}

View file

@ -378,10 +378,9 @@ namespace Server
{
if ( Core.ML )
return Construct( m_NewWandTypes ) as BaseWand;
else if ( Core.AOS )
if ( Core.AOS )
return Construct( m_WandTypes, m_NewWandTypes ) as BaseWand;
else
return Construct( m_OldWandTypes, m_WandTypes, m_NewWandTypes ) as BaseWand;
return Construct( m_OldWandTypes, m_WandTypes, m_NewWandTypes ) as BaseWand;
}
public static BaseClothing RandomClothing()

View file

@ -594,18 +594,15 @@ namespace Server
if ( 50 > rnd )
return 1;
else
rnd -= 50;
rnd -= 50;
if ( 25 > rnd )
return 2;
else
rnd -= 25;
rnd -= 25;
if ( 14 > rnd )
return 3;
else
rnd -= 14;
rnd -= 14;
if ( 8 > rnd )
return 4;

View file

@ -34,7 +34,7 @@ namespace Server.Misc
{
if ( m.Guild == null )
return GuildStatus.None;
else if ( ((Guild)m.Guild).Enemies.Count == 0 && m.Guild.Type == GuildType.Regular )
if ( ((Guild)m.Guild).Enemies.Count == 0 && m.Guild.Type == GuildType.Regular )
return GuildStatus.Peaceful;
return GuildStatus.Waring;

View file

@ -94,10 +94,9 @@ namespace Server.Misc
{
if ( hue < 1002 )
return 1002;
else if ( hue > 1058 )
if ( hue > 1058 )
return 1058;
else
return hue;
return hue;
}
public override int RandomSkinHue()
@ -109,10 +108,9 @@ namespace Server.Misc
{
if ( hue < 1102 )
return 1102;
else if ( hue > 1149 )
if ( hue > 1149 )
return 1149;
else
return hue;
return hue;
}
public override int RandomHairHue()
@ -226,63 +224,56 @@ namespace Server.Misc
public override bool ValidateHair(bool female, int itemID)
{
if (female == false)
if (female == false)
{
return itemID >= 0x4258 && itemID <= 0x425F;
}
else
{
return ((itemID == 0x4261 || itemID == 0x4262) || (itemID >= 0x4273 && itemID <= 0x4275) || (itemID == 0x42B0 || itemID == 0x42B1) || (itemID == 0x42AA || itemID == 0x42AB));
}
return ((itemID == 0x4261 || itemID == 0x4262) || (itemID >= 0x4273 && itemID <= 0x4275) || (itemID == 0x42B0 || itemID == 0x42B1) || (itemID == 0x42AA || itemID == 0x42AB));
}
public override int RandomHair(bool female)
{
if (Utility.Random(9) == 0)
return 0;
else if (!female)
return 0x4258 + Utility.Random(8);
else
{
switch (Utility.Random(9))
{
case 0:
return 0x4261;
case 1:
return 0x4262;
case 2:
return 0x4273;
case 3:
return 0x4274;
case 4:
return 0x4275;
case 5:
return 0x42B0;
case 6:
return 0x42B1;
case 7:
return 0x42AA;
case 8:
return 0x42AB;
}
return 0;
}
if (!female)
return 0x4258 + Utility.Random(8);
switch (Utility.Random(9))
{
case 0:
return 0x4261;
case 1:
return 0x4262;
case 2:
return 0x4273;
case 3:
return 0x4274;
case 4:
return 0x4275;
case 5:
return 0x42B0;
case 6:
return 0x42B1;
case 7:
return 0x42AA;
case 8:
return 0x42AB;
}
return 0;
}
public override bool ValidateFacialHair(bool female, int itemID)
{
if (female)
if (female)
return false;
else
return itemID >= 0x42AD && itemID <= 0x42B0;
return itemID >= 0x42AD && itemID <= 0x42B0;
}
public override int RandomFacialHair(bool female)
{
if (female)
if (female)
return 0;
else
return Utility.RandomList(0, 0x42AD, 0x42AE, 0x42AF, 0x42B0);
return Utility.RandomList(0, 0x42AD, 0x42AE, 0x42AF, 0x42B0);
}
// Todo Finish body hues

View file

@ -630,7 +630,7 @@ namespace Server.Items
{
CraftResourceInfo info = GetInfo( resource );
return ( info == null ? 0 : info.Number );
return info?.Number ?? 0;
}
/// <summary>
@ -640,7 +640,7 @@ namespace Server.Items
{
CraftResourceInfo info = GetInfo( resource );
return ( info == null ? 0 : info.Hue );
return info?.Hue ?? 0;
}
/// <summary>
@ -660,30 +660,30 @@ namespace Server.Items
{
if ( info.Name.IndexOf( "Spined" ) >= 0 )
return CraftResource.SpinedLeather;
else if ( info.Name.IndexOf( "Horned" ) >= 0 )
if ( info.Name.IndexOf( "Horned" ) >= 0 )
return CraftResource.HornedLeather;
else if ( info.Name.IndexOf( "Barbed" ) >= 0 )
if ( info.Name.IndexOf( "Barbed" ) >= 0 )
return CraftResource.BarbedLeather;
else if ( info.Name.IndexOf( "Leather" ) >= 0 )
if ( info.Name.IndexOf( "Leather" ) >= 0 )
return CraftResource.RegularLeather;
if ( info.Level == 0 )
return CraftResource.Iron;
else if ( info.Level == 1 )
if ( info.Level == 1 )
return CraftResource.DullCopper;
else if ( info.Level == 2 )
if ( info.Level == 2 )
return CraftResource.ShadowIron;
else if ( info.Level == 3 )
if ( info.Level == 3 )
return CraftResource.Copper;
else if ( info.Level == 4 )
if ( info.Level == 4 )
return CraftResource.Bronze;
else if ( info.Level == 5 )
if ( info.Level == 5 )
return CraftResource.Gold;
else if ( info.Level == 6 )
if ( info.Level == 6 )
return CraftResource.Agapite;
else if ( info.Level == 7 )
if ( info.Level == 7 )
return CraftResource.Verite;
else if ( info.Level == 8 )
if ( info.Level == 8 )
return CraftResource.Valorite;
return CraftResource.None;
@ -699,11 +699,11 @@ namespace Server.Items
{
if ( info.Level == 0 )
return CraftResource.RegularLeather;
else if ( info.Level == 1 )
if ( info.Level == 1 )
return CraftResource.SpinedLeather;
else if ( info.Level == 2 )
if ( info.Level == 2 )
return CraftResource.HornedLeather;
else if ( info.Level == 3 )
if ( info.Level == 3 )
return CraftResource.BarbedLeather;
return CraftResource.None;

View file

@ -157,16 +157,15 @@ namespace Server.Misc
if ( Utility.IPMatch( "192.168.*", ip ) )
return true;
else if ( Utility.IPMatch( "10.*", ip ) )
if ( Utility.IPMatch( "10.*", ip ) )
return true;
else if ( Utility.IPMatch( "172.16-31.*", ip ) )
if ( Utility.IPMatch( "172.16-31.*", ip ) )
return true;
else if ( Utility.IPMatch( "169.254.*", ip ) )
if ( Utility.IPMatch( "169.254.*", ip ) )
return true;
else if ( Utility.IPMatch( "100.64-127.*", ip ) )
if ( Utility.IPMatch( "100.64-127.*", ip ) )
return true;
else
return false;
return false;
}
private static IPAddress FindPublicAddress()

View file

@ -90,7 +90,7 @@ namespace Server.Misc
if ( value < minSkill )
return false; // Too difficult
else if ( value >= maxSkill )
if ( value >= maxSkill )
return true; // No challenge
double chance = (value - minSkill) / (maxSkill - minSkill);
@ -108,7 +108,7 @@ namespace Server.Misc
if ( chance < 0.0 )
return false; // Too difficult
else if ( chance >= 1.0 )
if ( chance >= 1.0 )
return true; // No challenge
Point2D loc = new Point2D( from.Location.X / LocationSize, from.Location.Y / LocationSize );

View file

@ -38,7 +38,7 @@ namespace Server
{
if ( m_Number > 0 )
return string.Concat( "#", m_Number.ToString() );
else if ( m_String != null )
if ( m_String != null )
return m_String;
return "";
@ -48,7 +48,7 @@ namespace Server
{
if ( m_Number > 0 )
return string.Format( "{0} (0x{0:X})", m_Number );
else if ( m_String != null )
if ( m_String != null )
return $"\"{m_String}\"";
return propsGump ? "-empty-" : "empty";
@ -58,7 +58,7 @@ namespace Server
{
if ( m_Number > 0 )
return m_Number.ToString();
else if ( m_String != null )
if ( m_String != null )
return m_String;
return "";
@ -208,8 +208,7 @@ namespace Server
if ( isInteger )
return new TextDefinition( i );
else
return new TextDefinition( value );
return new TextDefinition( value );
}
public static bool IsNullOrEmpty( TextDefinition def )

View file

@ -459,7 +459,7 @@ namespace Server
if ( (landFlags & TileFlag.Impassable) != 0 && topZ > z && (z + 16) > lowZ )
return false;
else if ( (landFlags & TileFlag.Impassable) == 0 && z == avgZ && !lt.Ignored )
if ( (landFlags & TileFlag.Impassable) == 0 && z == avgZ && !lt.Ignored )
hasSurface = true;
StaticTile[] staticTiles = map.Tiles.GetStaticTiles( x, y );
@ -478,7 +478,7 @@ namespace Server
if ( (surface || impassable) && (staticTiles[i].Z + id.CalcHeight) > z && (z + 16) > staticTiles[i].Z )
return false;
else if ( surface && !impassable && z == (staticTiles[i].Z + id.CalcHeight) )
if ( surface && !impassable && z == (staticTiles[i].Z + id.CalcHeight) )
hasSurface = true;
}
@ -497,7 +497,7 @@ namespace Server
if ( (surface || impassable) && (item.Z + id.CalcHeight) > z && (z + 16) > item.Z )
return false;
else if ( surface && !impassable && z == (item.Z + id.CalcHeight) )
if ( surface && !impassable && z == (item.Z + id.CalcHeight) )
hasSurface = true;
}
}