Fixes implicit ternary expressions
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c85b0a740c
commit
ff26dfa375
345 changed files with 1905 additions and 2336 deletions
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@ -78,9 +78,9 @@ namespace Server.SkillHandlers
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}
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else
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{
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(targeted as Item)?.SendLocalizedMessageTo( @from, 500323, "" ); // Only living things have anatomies!
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(targeted as Item)?.SendLocalizedMessageTo( from, 500323, "" ); // Only living things have anatomies!
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}
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}
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}
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}
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}
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}
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@ -72,17 +72,17 @@ namespace Server.SkillHandlers
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if ( from.Skills[SkillName.EvalInt].Base >= 76.0 )
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targ.PrivateOverheadMessage( MessageType.Regular, 0x3B2, 1038202 + mnMod, from.NetState ); // That being is at [10,20,...] percent mental strength.
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}
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else
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}
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else
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{
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targ.PrivateOverheadMessage( MessageType.Regular, 0x3B2, 1038166 + (body / 11), from.NetState ); // You cannot judge his/her/its mental abilities.
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}
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}
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else
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{
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(targeted as Item)?.SendLocalizedMessageTo( @from, 500908, "" ); // It looks smarter than a rock, but dumber than a piece of wood.
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(targeted as Item)?.SendLocalizedMessageTo( from, 500908, "" ); // It looks smarter than a rock, but dumber than a piece of wood.
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}
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}
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}
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}
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}
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}
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@ -90,23 +90,21 @@ namespace Server.SkillHandlers
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return TimeSpan.FromSeconds( 1.0 );
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}
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else
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if ( ok )
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{
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if ( ok )
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{
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m.Hidden = true;
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m.Warmode = false;
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m.LocalOverheadMessage( MessageType.Regular, 0x1F4, 501240 ); // You have hidden yourself well.
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}
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else
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{
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m.RevealingAction();
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m.LocalOverheadMessage( MessageType.Regular, 0x22, 501241 ); // You can't seem to hide here.
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}
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return TimeSpan.FromSeconds( 10.0 );
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m.Hidden = true;
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m.Warmode = false;
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m.LocalOverheadMessage( MessageType.Regular, 0x1F4, 501240 ); // You have hidden yourself well.
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}
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else
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{
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m.RevealingAction();
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m.LocalOverheadMessage( MessageType.Regular, 0x22, 501241 ); // You can't seem to hide here.
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}
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return TimeSpan.FromSeconds( 10.0 );
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}
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}
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}
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@ -36,66 +36,64 @@ namespace Server.SkillHandlers
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m.SendLocalizedMessage( 501845 ); // You are busy doing something else and cannot focus.
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return TimeSpan.FromSeconds( 5.0 );
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}
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else if ( !Core.AOS && m.Hits < (m.HitsMax / 10) ) // Less than 10% health
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}
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if ( !Core.AOS && m.Hits < (m.HitsMax / 10) ) // Less than 10% health
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{
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m.SendLocalizedMessage( 501849 ); // The mind is strong but the body is weak.
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return TimeSpan.FromSeconds( 5.0 );
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}
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else if ( m.Mana >= m.ManaMax )
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if ( m.Mana >= m.ManaMax )
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{
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m.SendLocalizedMessage( 501846 ); // You are at peace.
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return TimeSpan.FromSeconds( Core.AOS ? 10.0 : 5.0 );
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}
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else if ( Core.AOS && Misc.RegenRates.GetArmorOffset( m ) > 0 )
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if ( Core.AOS && Misc.RegenRates.GetArmorOffset( m ) > 0 )
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{
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m.SendLocalizedMessage( 500135 ); // Regenerative forces cannot penetrate your armor!
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return TimeSpan.FromSeconds( 10.0 );
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}
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Item oneHanded = m.FindItemOnLayer( Layer.OneHanded );
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Item twoHanded = m.FindItemOnLayer( Layer.TwoHanded );
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if ( Core.AOS && m.Player )
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{
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if ( !CheckOkayHolding( oneHanded ) )
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m.AddToBackpack( oneHanded );
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if ( !CheckOkayHolding( twoHanded ) )
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m.AddToBackpack( twoHanded );
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}
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else if ( !CheckOkayHolding( oneHanded ) || !CheckOkayHolding( twoHanded ) )
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{
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m.SendLocalizedMessage( 502626 ); // Your hands must be free to cast spells or meditate.
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return TimeSpan.FromSeconds( 2.5 );
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}
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double skillVal = m.Skills[SkillName.Meditation].Value;
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double chance = (50.0 + (( skillVal - ( m.ManaMax - m.Mana ) ) * 2)) / 100;
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if ( chance > Utility.RandomDouble() )
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{
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m.CheckSkill( SkillName.Meditation, 0.0, 100.0 );
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m.SendLocalizedMessage( 501851 ); // You enter a meditative trance.
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m.Meditating = true;
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BuffInfo.AddBuff( m, new BuffInfo( BuffIcon.ActiveMeditation, 1075657 ) );
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if ( m.Player || m.Body.IsHuman )
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m.PlaySound( 0xF9 );
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}
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else
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{
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Item oneHanded = m.FindItemOnLayer( Layer.OneHanded );
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Item twoHanded = m.FindItemOnLayer( Layer.TwoHanded );
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if ( Core.AOS && m.Player )
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{
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if ( !CheckOkayHolding( oneHanded ) )
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m.AddToBackpack( oneHanded );
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if ( !CheckOkayHolding( twoHanded ) )
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m.AddToBackpack( twoHanded );
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}
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else if ( !CheckOkayHolding( oneHanded ) || !CheckOkayHolding( twoHanded ) )
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{
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m.SendLocalizedMessage( 502626 ); // Your hands must be free to cast spells or meditate.
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return TimeSpan.FromSeconds( 2.5 );
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}
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double skillVal = m.Skills[SkillName.Meditation].Value;
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double chance = (50.0 + (( skillVal - ( m.ManaMax - m.Mana ) ) * 2)) / 100;
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if ( chance > Utility.RandomDouble() )
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{
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m.CheckSkill( SkillName.Meditation, 0.0, 100.0 );
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m.SendLocalizedMessage( 501851 ); // You enter a meditative trance.
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m.Meditating = true;
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BuffInfo.AddBuff( m, new BuffInfo( BuffIcon.ActiveMeditation, 1075657 ) );
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if ( m.Player || m.Body.IsHuman )
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m.PlaySound( 0xF9 );
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}
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else
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{
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m.SendLocalizedMessage( 501850 ); // You cannot focus your concentration.
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}
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return TimeSpan.FromSeconds( 10.0 );
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m.SendLocalizedMessage( 501850 ); // You cannot focus your concentration.
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}
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return TimeSpan.FromSeconds( 10.0 );
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}
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}
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}
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@ -58,7 +58,7 @@ namespace Server.SkillHandlers
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}
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from.PlaySound( 0x241 );
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if ( from.CheckTargetSkill( SkillName.RemoveTrap, targ, targ.TrapPower, targ.TrapPower + 30 ) )
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{
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targ.TrapPower = 0;
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@ -76,7 +76,7 @@ namespace Server.SkillHandlers
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BaseFactionTrap trap = (BaseFactionTrap) targeted;
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Faction faction = Faction.Find( from );
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FactionTrapRemovalKit kit = ( from.Backpack == null ? null : from.Backpack.FindItemByType( typeof( FactionTrapRemovalKit ) ) as FactionTrapRemovalKit );
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FactionTrapRemovalKit kit = @from.Backpack?.FindItemByType( typeof( FactionTrapRemovalKit ) ) as FactionTrapRemovalKit;
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bool isOwner = ( trap.Placer == from || ( trap.Faction != null && trap.Faction.IsCommander( from ) ) );
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@ -114,7 +114,7 @@ namespace Server.SkillHandlers
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}
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if ( !isOwner )
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kit?.ConsumeCharge( @from );
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kit?.ConsumeCharge( from );
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}
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}
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else
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@ -124,4 +124,4 @@ namespace Server.SkillHandlers
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}
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}
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}
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}
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}
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@ -64,7 +64,7 @@ namespace Server.SkillHandlers
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if ( map != null )
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{
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string message = $"You notice {@from.Name} attempting to peek into {root.Name}'s belongings.";
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string message = $"You notice {from.Name} attempting to peek into {root.Name}'s belongings.";
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IPooledEnumerable<NetState> eable = map.GetClientsInRange( from.Location, 8 );
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@ -91,7 +91,7 @@ namespace Server.SkillHandlers
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else
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{
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from.SendLocalizedMessage( 500210 ); // You failed to peek into the container.
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if ( from.Skills[SkillName.Hiding].Value / 2 < Utility.Random( 100 ) )
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from.RevealingAction();
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}
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@ -89,7 +89,7 @@ namespace Server.SkillHandlers
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else if ( toSteal is Sigil )
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{
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PlayerState pl = PlayerState.Find( m_Thief );
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Faction faction = ( pl == null ? null : pl.Faction );
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Faction faction = pl?.Faction;
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Sigil sig = (Sigil) toSteal;
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@ -144,9 +144,9 @@ namespace Server.SkillHandlers
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{
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if ( x == null && y == null )
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return 0;
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else if ( x == null )
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if ( x == null )
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return -1;
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else if ( y == null )
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if ( y == null )
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return 1;
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return m_From.GetDistanceToSqrt( x ).CompareTo( m_From.GetDistanceToSqrt( y ) );
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@ -378,7 +378,8 @@ namespace Server.SkillHandlers
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Stop();
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return;
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}
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else if ( m_From.NetState == null || m_From.Deleted || m_Target.Deleted || m_From.Map != m_Target.Map || !m_From.InRange( m_Target, m_Range ) || ( m_Target.Hidden && m_Target.AccessLevel > m_From.AccessLevel ) )
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if ( m_From.NetState == null || m_From.Deleted || m_Target.Deleted || m_From.Map != m_Target.Map || !m_From.InRange( m_Target, m_Range ) || ( m_Target.Hidden && m_Target.AccessLevel > m_From.AccessLevel ) )
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{
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m_Arrow.Stop();
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Stop();
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