Fixes implicit ternary expressions
This commit is contained in:
parent
c85b0a740c
commit
ff26dfa375
345 changed files with 1905 additions and 2336 deletions
|
|
@ -112,10 +112,8 @@ namespace Server.Spells
|
|||
{
|
||||
return GetNewAosDamage( bonus, dice, sides, (Caster.Player && singleTarget.Player), GetDamageScalar( singleTarget ) );
|
||||
}
|
||||
else
|
||||
{
|
||||
return GetNewAosDamage( bonus, dice, sides, false );
|
||||
}
|
||||
|
||||
return GetNewAosDamage( bonus, dice, sides, false );
|
||||
}
|
||||
|
||||
public virtual int GetNewAosDamage( int bonus, int dice, int sides, bool playerVsPlayer )
|
||||
|
|
@ -483,7 +481,8 @@ namespace Server.Spells
|
|||
{
|
||||
return false;
|
||||
}
|
||||
else if ( m_Scroll is BaseWand && m_Caster.Spell != null && m_Caster.Spell.IsCasting )
|
||||
|
||||
if ( m_Scroll is BaseWand && m_Caster.Spell != null && m_Caster.Spell.IsCasting )
|
||||
{
|
||||
m_Caster.SendLocalizedMessage( 502643 ); // You can not cast a spell while frozen.
|
||||
}
|
||||
|
|
@ -562,10 +561,8 @@ namespace Server.Spells
|
|||
|
||||
return true;
|
||||
}
|
||||
else
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
@ -820,15 +817,13 @@ namespace Server.Spells
|
|||
m_Caster.SendLocalizedMessage( 501857 ); // This spell won't work on that!
|
||||
return false;
|
||||
}
|
||||
else if ( Caster.CanBeBeneficial( target, true, allowDead ) && CheckSequence() )
|
||||
|
||||
if ( Caster.CanBeBeneficial( target, true, allowDead ) && CheckSequence() )
|
||||
{
|
||||
Caster.DoBeneficial( target );
|
||||
return true;
|
||||
}
|
||||
else
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public bool CheckHSequence( Mobile target )
|
||||
|
|
@ -838,15 +833,13 @@ namespace Server.Spells
|
|||
m_Caster.SendLocalizedMessage( 501857 ); // This spell won't work on that!
|
||||
return false;
|
||||
}
|
||||
else if ( Caster.CanBeHarmful( target ) && CheckSequence() )
|
||||
|
||||
if ( Caster.CanBeHarmful( target ) && CheckSequence() )
|
||||
{
|
||||
Caster.DoHarmful( target );
|
||||
return true;
|
||||
}
|
||||
else
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
private class AnimTimer : Timer
|
||||
|
|
@ -898,7 +891,8 @@ namespace Server.Spells
|
|||
{
|
||||
return;
|
||||
}
|
||||
else if ( m_Spell.m_State == SpellState.Casting && m_Spell.m_Caster.Spell == m_Spell )
|
||||
|
||||
if ( m_Spell.m_State == SpellState.Casting && m_Spell.m_Caster.Spell == m_Spell )
|
||||
{
|
||||
m_Spell.m_State = SpellState.Sequencing;
|
||||
m_Spell.m_CastTimer = null;
|
||||
|
|
|
|||
|
|
@ -210,7 +210,7 @@ namespace Server.Spells
|
|||
{
|
||||
if ( offset > 0 )
|
||||
return AddStatBonus( m, m, type, offset, duration );
|
||||
else if ( offset < 0 )
|
||||
if ( offset < 0 )
|
||||
return AddStatCurse( m, m, type, -offset, duration );
|
||||
|
||||
return true;
|
||||
|
|
@ -233,7 +233,8 @@ namespace Server.Spells
|
|||
target.AddStatMod( new StatMod( type, name, mod.Offset + offset, duration ) );
|
||||
return true;
|
||||
}
|
||||
else if ( mod == null || mod.Offset < offset )
|
||||
|
||||
if ( mod == null || mod.Offset < offset )
|
||||
{
|
||||
target.AddStatMod( new StatMod( type, name, offset, duration ) );
|
||||
return true;
|
||||
|
|
@ -259,7 +260,8 @@ namespace Server.Spells
|
|||
target.AddStatMod( new StatMod( type, name, mod.Offset + offset, duration ) );
|
||||
return true;
|
||||
}
|
||||
else if ( mod == null || mod.Offset > offset )
|
||||
|
||||
if ( mod == null || mod.Offset > offset )
|
||||
{
|
||||
target.AddStatMod( new StatMod( type, name, offset, duration ) );
|
||||
return true;
|
||||
|
|
@ -545,15 +547,13 @@ namespace Server.Spells
|
|||
p = new Point3D( x, y, p.Z );
|
||||
return true;
|
||||
}
|
||||
else
|
||||
{
|
||||
int z = map.GetAverageZ( x, y );
|
||||
|
||||
if ( map.CanSpawnMobile( x, y, z ) )
|
||||
{
|
||||
p = new Point3D( x, y, z );
|
||||
return true;
|
||||
}
|
||||
int z = map.GetAverageZ( x, y );
|
||||
|
||||
if ( map.CanSpawnMobile( x, y, z ) )
|
||||
{
|
||||
p = new Point3D( x, y, z );
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -981,9 +981,9 @@ namespace Server.Spells
|
|||
|
||||
if ( delay == TimeSpan.Zero )
|
||||
{
|
||||
(@from as BaseCreature)?.AlterSpellDamageTo( target, ref iDamage );
|
||||
(from as BaseCreature)?.AlterSpellDamageTo( target, ref iDamage );
|
||||
|
||||
(target as BaseCreature)?.AlterSpellDamageFrom( @from, ref iDamage );
|
||||
(target as BaseCreature)?.AlterSpellDamageFrom( from, ref iDamage );
|
||||
|
||||
target.Damage( iDamage, from );
|
||||
}
|
||||
|
|
@ -1036,9 +1036,9 @@ namespace Server.Spells
|
|||
|
||||
if ( delay == TimeSpan.Zero )
|
||||
{
|
||||
(@from as BaseCreature)?.AlterSpellDamageTo( target, ref iDamage );
|
||||
(from as BaseCreature)?.AlterSpellDamageTo( target, ref iDamage );
|
||||
|
||||
(target as BaseCreature)?.AlterSpellDamageFrom( @from, ref iDamage );
|
||||
(target as BaseCreature)?.AlterSpellDamageFrom( from, ref iDamage );
|
||||
|
||||
WeightOverloading.DFA = dfa;
|
||||
|
||||
|
|
@ -1257,12 +1257,13 @@ namespace Server.Spells
|
|||
caster.SendLocalizedMessage( 1061632 ); // You can't do that while carrying the sigil.
|
||||
return false;
|
||||
}
|
||||
else if ( !caster.CanBeginAction( typeof( PolymorphSpell ) ) )
|
||||
|
||||
if ( !caster.CanBeginAction( typeof( PolymorphSpell ) ) )
|
||||
{
|
||||
caster.SendLocalizedMessage( 1061628 ); // You can't do that while polymorphed.
|
||||
return false;
|
||||
}
|
||||
else if ( AnimalForm.UnderTransformation( caster ) )
|
||||
if ( AnimalForm.UnderTransformation( caster ) )
|
||||
{
|
||||
caster.SendLocalizedMessage( 1061091 ); // You cannot cast that spell in this form.
|
||||
return false;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue