Fixes implicit ternary expressions

This commit is contained in:
Kamron Batman 2018-09-14 14:56:48 -07:00
parent c85b0a740c
commit ff26dfa375
345 changed files with 1905 additions and 2336 deletions

View file

@ -139,7 +139,9 @@ namespace Server.Network
// 0xEF = 239 = multicast IP, so this should never appear in a normal seed. So this is backwards compatible with older clients.
ns.Seeded = true;
return true;
} else if (buffer.Length >= 4) {
}
if (buffer.Length >= 4) {
byte[] m_Peek = new byte[4];
buffer.Dequeue(m_Peek, 0, 4);
@ -155,9 +157,8 @@ namespace Server.Network
ns.m_Seed = seed;
ns.Seeded = true;
return true;
} else {
return false;
}
return false;
}
private bool CheckEncrypted(NetState ns, int packetID) {
@ -216,12 +217,15 @@ namespace Server.Network
}
if ( length >= packetLength ) {
if (handler.Ingame) {
if (handler.Ingame)
{
if (ns.Mobile == null ) {
Console.WriteLine( "Client: {0}: Sent ingame packet (0x{1:X2}) before having been attached to a mobile", ns, packetID );
ns.Dispose();
break;
} else if (ns.Mobile.Deleted) {
}
if (ns.Mobile.Deleted) {
ns.Dispose();
break;
}