Fixes RNG (#181)
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319a990ede
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8 changed files with 273 additions and 115 deletions
46
Projects/Server/Random/SecureRandom.cs
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46
Projects/Server/Random/SecureRandom.cs
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/*************************************************************************
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* ModernUO *
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* Copyright (C) 2019-2020 - ModernUO Development Team *
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* Email: hi@modernuo.com *
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* File: SecureRandom.cs - Created: 2020/01/09 - Updated: 2020/07/25 *
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* *
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* This program is free software: you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation, either version 3 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License for more details. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program. If not, see <http://www.gnu.org/licenses/>. *
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*************************************************************************/
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using System;
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using System.Buffers.Binary;
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using System.Runtime.CompilerServices;
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using System.Security.Cryptography;
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using Server.Random;
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namespace Server
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{
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public class SecureRandom : BaseRandomSource
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{
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private RandomNumberGenerator m_Random;
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public RandomNumberGenerator Generator => m_Random ??= new RNGCryptoServiceProvider();
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public override ulong NextULong()
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{
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Span<byte> buffer = stackalloc byte[sizeof(ulong)];
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Generator.GetBytes(buffer);
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return BinaryPrimitives.ReadUInt64BigEndian(buffer);
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public override void NextBytes(Span<byte> buffer) => Generator.GetBytes(buffer);
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}
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}
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