fix(core): Converts message, mobile, movement, player packets (#384)
- [X] Converts message packets - [X] Convers mobile packets - [X] Converts movement packets - [X] Converts player packets
This commit is contained in:
parent
353b46fbbd
commit
ffc26459ff
8 changed files with 108 additions and 149 deletions
|
|
@ -15,6 +15,7 @@
|
|||
|
||||
using System.Buffers;
|
||||
using System.IO;
|
||||
using System.Runtime.CompilerServices;
|
||||
|
||||
namespace Server.Network
|
||||
{
|
||||
|
|
@ -27,60 +28,29 @@ namespace Server.Network
|
|||
|
||||
public static class OutgoingMovementPackets
|
||||
{
|
||||
public static void SendSpeedControl(this NetState ns, SpeedControlSetting speedControl)
|
||||
{
|
||||
if (ns == null || !ns.GetSendBuffer(out var buffer))
|
||||
{
|
||||
return;
|
||||
}
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static void SendSpeedControl(this NetState ns, SpeedControlSetting speedControl) =>
|
||||
ns?.Send(stackalloc byte[] { 0xBF, 0x00, 0x6, 0x00, 0x26, (byte)speedControl });
|
||||
|
||||
var writer = new CircularBufferWriter(buffer);
|
||||
writer.Write((byte)0xBF); // Packet ID
|
||||
writer.Write((ushort)06);
|
||||
writer.Write((ushort)0x26); // Subpacket
|
||||
writer.Write((byte)speedControl);
|
||||
|
||||
ns.Send(ref buffer, writer.Position);
|
||||
}
|
||||
|
||||
public static void SendMovePlayer(this NetState ns, Direction d)
|
||||
{
|
||||
if (ns == null || !ns.GetSendBuffer(out var buffer))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
buffer[0] = 0x97; // Packet ID
|
||||
buffer[1] = (byte)d;
|
||||
|
||||
ns.Send(ref buffer, 2);
|
||||
}
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static void SendMovePlayer(this NetState ns, Direction d) => ns?.Send(stackalloc byte[] { 0x97, (byte)d });
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static void SendMovementAck(this NetState ns, int seq, Mobile m) =>
|
||||
ns.SendMovementAck(seq, Notoriety.Compute(m, m));
|
||||
|
||||
public static void SendMovementAck(this NetState ns, int seq, int noto)
|
||||
{
|
||||
if (ns == null || !ns.GetSendBuffer(out var buffer))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
buffer[0] = 0x22; // Packet ID
|
||||
buffer[1] = (byte)seq;
|
||||
buffer[2] = (byte)noto;
|
||||
|
||||
ns.Send(ref buffer, 3);
|
||||
}
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static void SendMovementAck(this NetState ns, int seq, int noto) =>
|
||||
ns?.Send(stackalloc byte[] { 0x22, (byte)seq, (byte)noto });
|
||||
|
||||
public static void SendMovementRej(this NetState ns, int seq, Mobile m)
|
||||
{
|
||||
if (ns == null || !ns.GetSendBuffer(out var buffer))
|
||||
if (ns == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var writer = new CircularBufferWriter(buffer);
|
||||
var writer = new SpanWriter(stackalloc byte[8]);
|
||||
writer.Write((byte)0x21); // Packet ID
|
||||
writer.Write((byte)seq);
|
||||
writer.Write((short)m.X);
|
||||
|
|
@ -88,19 +58,19 @@ namespace Server.Network
|
|||
writer.Write((byte)m.Direction);
|
||||
writer.Write((sbyte)m.Z);
|
||||
|
||||
ns.Send(ref buffer, 8);
|
||||
ns.Send(writer.Span);
|
||||
}
|
||||
|
||||
public static void SendInitialFastwalkStack(this NetState ns, uint[] keys)
|
||||
{
|
||||
if (ns == null || !ns.GetSendBuffer(out var buffer))
|
||||
if (ns == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var writer = new CircularBufferWriter(buffer);
|
||||
var writer = new SpanWriter(stackalloc byte[29]);
|
||||
writer.Write((byte)0xBF); // Packet ID
|
||||
writer.Seek(2, SeekOrigin.Current);
|
||||
writer.Write((ushort)29);
|
||||
writer.Write((ushort)0x1); // Subpacket
|
||||
writer.Write(keys[0]);
|
||||
writer.Write(keys[1]);
|
||||
|
|
@ -109,40 +79,40 @@ namespace Server.Network
|
|||
writer.Write(keys[4]);
|
||||
writer.Write(keys[5]);
|
||||
|
||||
writer.WritePacketLength();
|
||||
ns.Send(ref buffer, writer.Position);
|
||||
ns.Send(writer.Span);
|
||||
}
|
||||
|
||||
public static void SendFastwalkStackKey(this NetState ns, uint key = 0)
|
||||
{
|
||||
if (ns == null || !ns.GetSendBuffer(out var buffer))
|
||||
if (ns == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var writer = new CircularBufferWriter(buffer);
|
||||
var writer = new SpanWriter(stackalloc byte[9]);
|
||||
writer.Write((byte)0xBF); // Packet ID
|
||||
writer.Write((ushort)9);
|
||||
writer.Write((ushort)0x2); // Subpacket
|
||||
writer.Write(key);
|
||||
|
||||
ns.Send(ref buffer, writer.Position);
|
||||
ns.Send(writer.Span);
|
||||
}
|
||||
|
||||
public static void SendTimeSyncResponse(this NetState ns)
|
||||
{
|
||||
if (ns == null || !ns.GetSendBuffer(out var buffer))
|
||||
if (ns == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var writer = new CircularBufferWriter(buffer);
|
||||
var writer = new SpanWriter(stackalloc byte[25]);
|
||||
writer.Write((byte)0xF2); // Packet ID
|
||||
|
||||
writer.Write(Core.TickCount); // ??
|
||||
writer.Write(Core.TickCount); // ??
|
||||
writer.Write(Core.TickCount); // ??
|
||||
|
||||
ns.Send(ref buffer, writer.Position);
|
||||
ns.Send(writer.Span);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue