Commit graph

8 commits

Author SHA1 Message Date
mark1145
060edaa76a
fix: Fixes disarm, strangle, curse, summons, looting rights, creatures attacking, and items going to the floor (#1174)
* Fixes disarm
* Fixes strangle not refreshing
* Fixes curse not refreshing
* Fixes 125% bonus to looting rights
* Fixes mobs attacking each other, or not attacking each other
* Fixes items dropping to the floor
* Fixes protection spell
* Fixes cure sending wrong message
2022-09-27 22:19:15 -07:00
Kamron Batman
d6d02de296
fix: Fixes spell mechanics and misc bugs (#1118)
- [X] Fixes NPE from account tags.
- [X] Fixes bad skill check due to missing cast to double.
- [X] Fixes water elemental duration.
- [X] Standardizes spell summon duration by expansion.
2022-07-14 22:01:59 -07:00
Kamron Batman
e5f55a424a
fix: Cleans up spell info variable (#848) 2021-11-14 18:31:32 -08:00
Kamron Batman
3551d962f7
C# 9 Cleanup (#325)
- [X] Removes EventArgs - not needed
- [X] Merges sequential checks
- [X] Removes redundant type declarations
2020-11-27 00:29:21 -08:00
Kamron Batman
8149620b0c
Fixes brace style (#248) 2020-09-13 21:49:46 -07:00
Kamron Batman
ad3775c4d7
Formats UO Content (#201) 2020-08-27 18:30:38 -07:00
Kamron Batman
1f651992d7
Updates formatting rules (#199) 2020-08-25 18:00:51 -07:00
Kamron Batman
8ec166bcd0
Adds assemblies config, fixes crash bugs. (#134) 2020-05-09 12:55:56 -07:00
Renamed from Projects/Scripts/Spells/Eighth/SummonDaemon.cs (Browse further)