* Renames constructable to constructible
* Fixes project references.
* Fixes BaseEquippableLight file name
* Replaces payed with paid.
* Fixes various other spelling errors
- Fixed Bloodwood Spirit and Totem of the Void sometimes not spawning with a protection attribute. (Prepatch ones are fixed on server start.)
- Fixed crashes in BaseTalisman resulting from setting Summoner to null.
- Paragon perks added to mobs dropping ML artifacts (by making them paragon "under the hood", seems to be the case on OSI as well). This also means the named mobs will now drop paragon chests.
- Poison immunity level is now also increased by 1 for paragons.
- Rend now drops ML minor artifacts.
- ML named mobs no longer use the AoS specific loot packs, but will adjust to the era the server is set in.
- The 'current speed' of paragons is now updated to account for the speed boost after spawning.
- Slayer and opposition systems now account for inheritance.
- Added Satyrs to the fey opposition group.
- Added fey slayer vulnerability to cu sidhes.
- Added reptilian and dragon slayer vulnerabilities to reptalons.
- Various mage AI additions for necromancers. (Spirit speak for healing, pain spike and strangle for damage, automatic mage/necro bias by skill value.)
- Fixed a targeting issue not accounting for FightMode.Evil versus low karma targeting.
- Added melee damage bonus for Talisman killer properties.
- Added general ML loot for ML areas.
- Added ML minor artifact drops for named ML mobs.
- Added named ML mobs for Bedlam.