mark
4bcde77cc2
revert forced 4.0 migration -- many users are still dependent on 2.0
2012-03-07 13:47:33 +00:00
asayre
b13718ca01
Isolated the problem with .NET 4.0 to the networking code changes; no reason to disallow support for .NET 4.0, and restoring default .NET FX 4.0 support
2012-03-05 11:38:02 +00:00
mark
558fcf495a
Framework_4_0 preprocessor is necessary for legacy compatibility.
2012-01-03 00:36:52 +00:00
asayre
b9f0138b08
Bug in BodyTable, Bodies with an ID over 1000 we not being properly read.
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Using Enum.TryParse where applicable
2012-01-02 14:21:20 +00:00
asayre
d2f79e93ea
Potential deletion of item outside of main thread issue resolved
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Item.Spawner now uses CompactInfo for memory savings.
Empty accounts (No Characters) can now be set to go inactive sooner than accounts with characters.
2011-12-31 07:50:54 +00:00
mark
177eb4c6ff
Cleanup Expansions
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WorldPacketSA should not be used yet. There is much more work to be done and that version has not been looked at in quite some time.
2010-06-17 07:11:43 +00:00
daedalus
8af17e640b
- Added Necromancy potions, in normal and greater versions: Conflagration, Confusion Blast. (Era: SE+)
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(http://www.uodemise.com/forum/showthread.php?p=741663 )
- Arcane Circle spell now checks spellweavers are Playermobiles
(http://www.uodemise.com/forum/showthread.php?t=142096 )
- Casting from necromancy scrolls will never result in a fail, if the caster has the minimum skill required. Otherwise it always result in a fail.
(http://www.uodemise.com/forum/showthread.php?t=140663 )
- Creatures in Fan Dancers Dojo and Yomotsu Mines now are taken in consideration for ToT points
(http://www.uodemise.com/forum/showthread.php?t=141670 )
2010-05-22 13:23:23 +00:00
mark
dad691c966
misc updates
2010-05-08 02:55:15 +00:00
mark
b3e8ec0a08
massive branch sync
2010-04-25 06:09:43 +00:00
mark
c25c3687e4
protection level !
2009-08-08 07:09:41 +00:00
mark
bff9e9abe4
progress on -service.. no input, safe choices, etc
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add Account.Inactive and Account.InactiveDuration
refactor IsEligable to IsEligible
2009-08-08 06:30:34 +00:00
mark
b9e3476d8b
general cleanup, fixed a slightly improbably crash issue
2007-08-12 07:19:44 +00:00
krrios
b1a05c68dd
ip-based account authentication and authorization
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protocol extension fix to properly support pre-login packets
refactored skill title calculation
2007-07-29 00:49:06 +00:00
krrios
e15ed963d8
updated a few places to use NetState.Address rather than Socket.RemoteEndPoint.Address
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added Utility.Intern(IPAddress) and implemented where appropriate
2007-04-25 00:42:47 +00:00
asayre
c26e081c58
bug fixes
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pets can no longer be renamed while in jail
2006-08-14 07:41:26 +00:00
mark
071898373e
generics, cleanups
2006-06-24 19:53:26 +00:00
mark
ff033f445e
basehouse generics
2006-06-21 21:22:44 +00:00
mark
ef97e49eb2
begin basehouse generics
2006-06-21 21:20:25 +00:00
mark
bd856bc8d7
typo
2006-06-21 00:01:13 +00:00
mark
47711d616e
2006-06-15 04:14:30 +00:00