Commit graph

10 commits

Author SHA1 Message Date
Kamron Batman
3614a66aee
Reorganizes Project (#41) 2019-08-02 18:13:40 -07:00
Kamron Batman
513e54f70e
Clean up: Bugs, LINQ, constructors, default values, and null checks (#18) 2019-03-11 14:29:59 -07:00
Kamron Batman
f93c3b992e Fixes bad expressions, bad bool checks in loops, a few null pointer exceptions, and optimizes constructors. 2018-09-15 23:16:45 -07:00
Kamron Batman
970fd563b2 Fixes code according to modern code style. Fixes a few expression bugs. 2018-09-15 09:58:51 -07:00
Kamron Batman
3f0a72a62f Removes unused namespaces 2018-09-14 08:41:38 -07:00
Kamron Batman
1030bb7675
Upgrades spawners to have parameters/properties and optimized timers (#6)
Upgrades spawners to have:
- [X] Parameter support
- [X] Property support
- [X] Optimized timers
- [X] Support for Proximity Spawners
- [X] Probabilities
2018-02-20 22:33:25 -08:00
eos
e372d20b00 - Fixed spawner to correctly spawn sea creatures on water tiles.
- Fixed the individual clear button in the spawner gump.
- The spawner gump now reloads unless it is closed or cancel is pressed.
- Fixed conflicting button IDs in AdminGump.
- Fixed the Developer and Owner accesslevel buttons for accounts in AdminGump.
- Owners are now allowed to set other accounts as Owner.
- The client gump now accounts for the visibility list when checking visibility of higher accesslevel focus mobs.
- The hue of the Protector shroud is now picked randomly as well, it is no longer the inverse of their boots hue.
2012-05-13 01:51:14 +00:00
asayre
18d1396670 ISpawner; ISpawnable, cleanup. All custom spawners should inherit from ISpawner. Also, Ridiculous, not rediculous, 2010-12-26 05:18:57 +00:00
mark
6441f12907 7.0.9.x compat
updated spawner
2010-10-14 06:34:46 +00:00
mark
47711d616e 2006-06-15 04:14:30 +00:00