Kamron Batman
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3f0a72a62f
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Removes unused namespaces
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2018-09-14 08:41:38 -07:00 |
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Kamron Batman
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03dd5f1926
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Fixes casting checks
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2018-08-19 01:38:55 +08:00 |
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xavier
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e86794c4e6
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revert crafting updates of SVN538. Per Mark: changing baseclasses is a bad idea.
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2010-10-10 15:37:22 +00:00 |
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xavier
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4df455f33c
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Fixed issue with secured dye tubs in houses
http://www.uodemise.com/forum/showthread.php?t=147193
Smith/Tailor PS should not be cursed
http://www.uodemise.com/forum/showthread.php?t=148415
Large crafting system overhaul
http://www.uodemise.com/forum/showthread.php?t=119342
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2010-10-02 15:25:30 +00:00 |
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xavier
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4dec86b91d
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BOD book item counts corrected
http://www.uodemise.com/forum/showthread.php?t=121015
Discordance cool down timer
http://www.uodemise.com/forum/showthread.php?t=122146
Summoned Hoarde minions dont behave correctly
http://www.uodemise.com/forum/showthread.php?t=149555
Fame and karma rewards should be 30% higher in fel
http://www.uodemise.com/forum/showthread.php?t=146893
Incorrect skill requirement in tailoring
http://www.uodemise.com/forum/showthread.php?t=149095
Mined resources should stack
http://www.uodemise.com/forum/showthread.php?t=147055
Runebook behavior
http://www.uodemise.com/forum/showthread.php?t=146030
Correct allowed guild name length
http://www.uodemise.com/forum/showthread.php?t=148603
Corrections to wool/sheep
http://www.uodemise.com/forum/showthread.php?t=150988
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2010-09-19 14:41:01 +00:00 |
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daedalus
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30c7232a69
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- Added support for ML mods, as well as quivers. More ML artifacts are added
(http://www.uodemise.com/discussion/showthread.php?t=116685)
- Dog Form HPR rate is tweaked as per OSI
(http://www.uodemise.com/discussion/showthread.php?t=124422)
- Hairstylist gump now works for elves
(http://www.uodemise.com/discussion/showthread.php?t=120199)
- Bless buff icon now will report correct values
(http://www.uodemise.com/discussion/showthread.php?t=123760)
- When stealthing, the step just before a stealth check won't let you lose the stealth status (you can use shadowjump)
(http://www.uodemise.com/discussion/showthread.php?t=121250)
- You can open the blacksmith gump even if far from anvil and forge, but you still need to be near them to craft
(http://www.uodemise.com/discussion/showthread.php?t=122750)
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2009-11-23 11:20:29 +00:00 |
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mark
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06e5c8b732
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2009-09-06 02:06:07 +00:00 |
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asayre
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71e80d5949
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2006-08-30 03:24:57 +00:00 |
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mark
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47711d616e
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2006-06-15 04:14:30 +00:00 |
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