Kamron Batman
3f0a72a62f
Removes unused namespaces
2018-09-14 08:41:38 -07:00
Kamron Batman
61937d9c97
Fixes more casting and other formatting issues.
2018-08-19 10:14:40 +08:00
Kamron Batman
632e8b4757
Upgrades code style - First batch ( #22 )
2018-08-14 06:16:50 +08:00
Kamron Batman
8ee42c8ea2
Add DefaultName property to Mobiles & Items ( #18 )
2018-08-09 17:18:41 -07:00
Kamron Batman
20ae1b3989
Fixes lots more spelling errors ( #5 )
...
* Renames constructable to constructible
* Fixes project references.
* Fixes BaseEquippableLight file name
* Replaces payed with paid.
* Fixes various other spelling errors
2018-02-20 16:01:41 -08:00
Mark Sturgill
12826da7c4
remove ParentEntity and RootParentEntity
...
Parent and RootParent are now IEntity properties
refactor object arguments to IEntity for parent related methods
branch and version bump to 2.6
2014-02-15 13:21:28 -07:00
xavier
25da179730
use localization.
2010-12-11 15:01:06 +00:00
daedalus
3956b8c804
- Opening a corpse while hidden is not anymore considered a revealing action. Also other tweaks about corpses and revealing
...
(http://www.uodemise.com/forum/showthread.php?t=142122 )
- Herding now works on creatures from champion spawns and on all of tameable creatures
(http://www.uodemise.com/forum/showthread.php?t=121415 )
- I hate leading spaces too! (especially on Corpse.cs)
2010-05-29 17:08:50 +00:00
mark
47711d616e
2006-06-15 04:14:30 +00:00