Commit graph

12 commits

Author SHA1 Message Date
Kamron Batman
3f0a72a62f Removes unused namespaces 2018-09-14 08:41:38 -07:00
Kamron Batman
d6c0bf2d4c Sets a default parameter for OnHit. More casting cleanup. 2018-09-09 08:54:10 -07:00
Kamron Batman
f674ec2be0 Adds more formatting 2018-08-19 21:28:24 +08:00
Kamron Batman
632e8b4757
Upgrades code style - First batch (#22) 2018-08-14 06:16:50 +08:00
Kamron Batman
20ae1b3989
Fixes lots more spelling errors (#5)
* Renames constructable to constructible
* Fixes project references.
* Fixes BaseEquippableLight file name
* Replaces payed with paid.
* Fixes various other spelling errors
2018-02-20 16:01:41 -08:00
Mark Sturgill
12826da7c4 remove ParentEntity and RootParentEntity
Parent and RootParent are now IEntity properties
refactor object arguments to IEntity for parent related methods
branch and version bump to 2.6
2014-02-15 13:21:28 -07:00
Mark Sturgill
d2c670f5c3 Implement Core.TickCount
Convert movement, actions (lift/use), combat, and spells to use Core.TickCount and avoid DateTime caveats (performance, system time dependency, etc)
Refactor DateTime.Now to DateTime.UtcNow
Add LOS check for Iron Maiden addon
2013-10-06 03:21:18 -07:00
mark
ed97d43c9e sync and some misc things 2010-10-21 04:25:47 +00:00
xavier
e86794c4e6 revert crafting updates of SVN538. Per Mark: changing baseclasses is a bad idea. 2010-10-10 15:37:22 +00:00
xavier
4df455f33c Fixed issue with secured dye tubs in houses
http://www.uodemise.com/forum/showthread.php?t=147193

Smith/Tailor PS should not be cursed
http://www.uodemise.com/forum/showthread.php?t=148415

Large crafting system overhaul
http://www.uodemise.com/forum/showthread.php?t=119342
2010-10-02 15:25:30 +00:00
mark
162cf6f0a9 branch sync 2007-11-27 06:36:57 +00:00
mark
47711d616e 2006-06-15 04:14:30 +00:00