eos@runuo.com
cab25a9b8f
Decoupled the Order/Chaos system from the NewGuildSystem setting.
2013-06-07 01:07:07 +00:00
eos@runuo.com
2067f181e1
- Corrected typo in CoM faction signup stone location.
...
- Removed duplicate code for talisman killer bonuses. (It's handled in BaseWeapon.OnHit)
- Changed Mobile.Account visibility to GM+ (to match ClientGump).
- Removed staff logout delay.
2013-06-07 01:04:35 +00:00
mark@runuo.com
4e0b7a329a
core optimization for small servers
...
moonglow CoM base coordinates
removed an unnecessary using directives
name change api
client verification null sanity check
2013-05-09 21:36:54 +00:00
mark
14873aaa3e
2012-11-10 20:06:36 +00:00
eos
3f4a2c4dc8
- Ore bought from faction ore vendors is no longer randomly sized.
...
- Ore is no longer a deedable commodity.
- Added StaffOnly condition to ConditionTeleporter.
- Account/IAccount now compares greater than null.
- General BaseOre cleanup.
- Fixed BaseOre smelting bug where any ore over 30k would be discarded.
- Added a 2 tile range check to FishingPole OnDoubleClick.
- Removed redundant checks from BaseAxe OnDoubleClick.
- General SkillCheck cleanup.
- Fixed a typo in SkillMod.
- Added CommandProperty to Mobile NetState.
- Implemented IComparable for NetState.
2012-07-29 02:41:00 +00:00
mark
599b2af6d5
- extensive framework for dueling, tournaments, and events
...
- IP address command implementor
- miscellaneous minor fixes
2012-04-22 05:37:16 +00:00
asayre
a1b906f921
removing unused, buggy code.
2012-02-26 09:24:35 +00:00
asayre
18d1396670
ISpawner; ISpawnable, cleanup. All custom spawners should inherit from ISpawner. Also, Ridiculous, not rediculous,
2010-12-26 05:18:57 +00:00
mark
b3e8ec0a08
massive branch sync
2010-04-25 06:09:43 +00:00
mark
4ee6ca5951
2009-08-23 05:36:40 +00:00
mark
4933751ac4
2009-08-23 03:19:37 +00:00
mark
4e6256b8cd
branch sync #2
2009-01-31 00:02:21 +00:00
mark
ea0e037770
2008-10-31 09:58:37 +00:00
krrios
e15ed963d8
updated a few places to use NetState.Address rather than Socket.RemoteEndPoint.Address
...
added Utility.Intern(IPAddress) and implemented where appropriate
2007-04-25 00:42:47 +00:00
krrios
51345e02a0
Faction.ClearSkillLoss now returns true or false indicating if the player was actually under skill loss
...
Refactored some gump methods to account for the respective core changes
2006-08-27 20:39:11 +00:00
asayre
8150706a3c
2006-07-16 19:49:58 +00:00
mark
197867a825
faction reset
2006-06-18 16:17:45 +00:00
mark
47711d616e
2006-06-15 04:14:30 +00:00