mark
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208acafd7e
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Runic sewing kits will no longer apply durability
http://www.uodemise.com/forum/showthread.php?t=133757
Vendor Look/Browse/View will now work properly
http://www.uodemise.com/forum/showthread.php?t=135531
Stacked Eggbombs will now unstack correctly
http://www.uodemise.com/forum/showthread.php?t=134321
Unbonded pets should logout too
http://www.uodemise.com/forum/showthread.php?t=119262
Paragon chests placed on player vendors will now behave correctly
http://www.uodemise.com/forum/showthread.php?t=116864
Proper party fame/karma sharing
http://www.uodemise.com/forum/showthread.php?t=122749
Guild Alliance/War update bug fixed
http://www.uodemise.com/forum/showthread.php?t=115236
Fukiya properties updates and loading bug fixed
http://www.uodemise.com/forum/showthread.php?t=136042
Shuriken, same problems as fukiya
http://www.uodemise.com/forum/showthread.php?t=120212
greater mongbats will now be recognised as quest objectives
http://www.uodemise.com/forum/showthread.php?t=128072
divine fury sound tweaks.
http://www.uodemise.com/forum/showthread.php?t=136489
pet stat gains fix
http://www.uodemise.com/forum/showthread.php?t=134820
Pets follow speed corrected
http://www.uodemise.com/forum/showthread.php?t=124774
E-fields no longer block in trammel rulesets.
http://www.uodemise.com/forum/showthread.php?t=116680
Disguise kit timer fix
http://www.uodemise.com/forum/showthread.php?t=133913
Meer Mage special abilities fixes.
http://www.uodemise.com/forum/showthread.php?t=122134
Missing food property if eggs, in animal lore gump
http://www.uodemise.com/forum/showthread.php?t=135258
Pets will follow after an attack is completed.
http://www.uodemise.com/forum/showthread.php?t=135962
Hides should not be scissored whilst still on the corpse
http://www.uodemise.com/forum/showthread.php?t=118799
Pet bonding changed to include jewelry skill adjustments.
http://www.uodemise.com/forum/showthread.php?t=121060
Skinning knife can be used to cut corpses
http://www.uodemise.com/forum/showthread.php?t=115248
PlayerVendors will correctly send update packets to the client when hair is changed
http://www.uodemise.com/forum/showthread.php?t=120216
Corrections to house sign gump
http://www.uodemise.com/forum/showthread.php?t=134406
pet "guarding" system message added
http://www.uodemise.com/forum/showthread.php?t=134091
Giant toads should be aggressive
http://www.uodemise.com/forum/showthread.php?t=133984
bardiche and halberds are axe tools.
http://www.uodemise.com/forum/showthread.php?t=122739
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2010-01-17 06:59:32 +00:00 |
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mark
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06e5c8b732
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2009-09-06 02:06:07 +00:00 |
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mark
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68d742d262
|
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2009-08-09 07:18:50 +00:00 |
|
mark
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bff9e9abe4
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progress on -service.. no input, safe choices, etc
add Account.Inactive and Account.InactiveDuration
refactor IsEligable to IsEligible
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2009-08-08 06:30:34 +00:00 |
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mark
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03fc95bfb7
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2009-06-29 12:29:09 +00:00 |
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mark
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49b5e96850
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2009-02-19 08:27:47 +00:00 |
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mark
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4e6256b8cd
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branch sync #2
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2009-01-31 00:02:21 +00:00 |
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mark
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9c5abc3b0d
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2008-05-29 03:57:42 +00:00 |
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mark
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162cf6f0a9
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branch sync
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2007-11-27 06:36:57 +00:00 |
|
krrios
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a8acb6bd9d
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removed initial capacity to List and ArrayList where inappropriate
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2007-04-25 01:06:43 +00:00 |
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mark
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f95101c201
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lots of little stuff, but mostly bank optimization, due to the weirdness of the calls
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2007-01-19 22:10:11 +00:00 |
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mark
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5ed9a40e88
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fix lockdown bug
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2006-12-13 21:03:01 +00:00 |
|
asayre
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b7ea90d3af
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Fix to hued addons with moving crates
Partial revert, discussed w/Krrios of rev 88
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2006-12-13 08:51:57 +00:00 |
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mark
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90c2233e4c
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generic town criers, misc generics, region cleanups, container generic, yadda yadda
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2006-06-24 17:56:49 +00:00 |
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mark
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ff033f445e
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basehouse generics
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2006-06-21 21:22:44 +00:00 |
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mark
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ef97e49eb2
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begin basehouse generics
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2006-06-21 21:20:25 +00:00 |
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mark
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47711d616e
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2006-06-15 04:14:30 +00:00 |
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