Commit graph

7 commits

Author SHA1 Message Date
mark
4e6256b8cd branch sync #2 2009-01-31 00:02:21 +00:00
mark
96a37544fd 2009-01-30 23:12:13 +00:00
asayre
2ad37d54aa Lots of fixes, changes, rewrites of various things, including but not limited to:
Logging of staff crafting items,
Fixes for the OSI client changes
The potion stacking stuff
BaseWeapon fix, so that damage increase things don't multiply themselves.
admin gump fixes for Firewall
Various display tweaks for weight
SoS no longer spawn in Tokuno
Hiryu hues happified to OSI standards
staff now see alliance chat correctly
Play barkeeper text increased per OSI
Various other OSI skill requirement changes
Various unimplemented features of the SE moves
EventSink for when the client version is received from client.
Client validation moved out of the core.
Client version validation now has options to ignore/kick/warn/annoy.  Automagically tries to detect current client.
Reverted the delayeddamagecontext back to OSI standards.
Can no longer use bags of sending in jail.

MagerySpell implemented. Now only Magery spells have a circle, and various other properties of 'em.
TransformationSpellHelper now implemented.  Things moved around for this.
Spells now need a Timespan for the cast delay, instead of arbitrarily based on Circle.  Circle doesn't make sense for non-Magery spells!
Alot of the spellweaving spells added to OSI standards.
2007-05-26 03:12:41 +00:00
asayre
f67a870208 Sound/effect fixes, DeathStrike instant damage after 5 steps, Evasion of spells, with OSI data. Original data c/o Kenko 2007-01-23 06:56:23 +00:00
mark
603f1bf8fe fix bandage range, change some ondeath/onbeforedeath region calls, fix spell delayed damage 2007-01-14 02:06:27 +00:00
mark
ef97e49eb2 begin basehouse generics 2006-06-21 21:20:25 +00:00
mark
47711d616e 2006-06-15 04:14:30 +00:00