Commit graph

12 commits

Author SHA1 Message Date
mark
b9e3476d8b general cleanup, fixed a slightly improbably crash issue 2007-08-12 07:19:44 +00:00
asayre
2ad37d54aa Lots of fixes, changes, rewrites of various things, including but not limited to:
Logging of staff crafting items,
Fixes for the OSI client changes
The potion stacking stuff
BaseWeapon fix, so that damage increase things don't multiply themselves.
admin gump fixes for Firewall
Various display tweaks for weight
SoS no longer spawn in Tokuno
Hiryu hues happified to OSI standards
staff now see alliance chat correctly
Play barkeeper text increased per OSI
Various other OSI skill requirement changes
Various unimplemented features of the SE moves
EventSink for when the client version is received from client.
Client validation moved out of the core.
Client version validation now has options to ignore/kick/warn/annoy.  Automagically tries to detect current client.
Reverted the delayeddamagecontext back to OSI standards.
Can no longer use bags of sending in jail.

MagerySpell implemented. Now only Magery spells have a circle, and various other properties of 'em.
TransformationSpellHelper now implemented.  Things moved around for this.
Spells now need a Timespan for the cast delay, instead of arbitrarily based on Circle.  Circle doesn't make sense for non-Magery spells!
Alot of the spellweaving spells added to OSI standards.
2007-05-26 03:12:41 +00:00
mark
88658b58e2 String patch, thanks Carmina 2006-12-12 19:22:43 +00:00
asayre
ce54fe8635 Bug fix for :
skillcaps and things that exceed it
Possible threading issue
Addition of Generic FindItemsByType  - List<T> findItemsByType<T>()
Change to make polymorph not have a timer and instead a toggle skill
KiAttack no longer works with ranged weapons
Poison strike speed and damage changed
Necro spells now affected by FC
Must have atleast 50 weapon skill if no shield equipped to use Evasion
Stalking bonus capped at 10 + skill/10
Stalking bonus now Clears
Bugfix w/Guilds
Crashguard Exception message moved closer to the top of the file.
Character creation of Pallys and necros using advanced skills now gives skill items 
Honor no longer works on Players
Pre-ML area HitArea attacks nolonger require LoS
Serialization fix for BladeOfTheRighteous
RidingSwipe now has paralyzation immunity as with NerveStrike and ParaBlow
AnkhEast renamed to AnkhNorth
LeggingsOfBane no longer have 510 HP
ElvenWashBasinEastAddon Fixed
AnsellaGryen won't be renamed each time the server Restarts
DiseasedCats are properly named
Localization fixes in DefBlacksmithy
BearMasks/DearMAsks and things that extend from them now can be repaired
2006-08-19 23:24:47 +00:00
asayre
c26e081c58 bug fixes
pets can no longer be renamed while in jail
2006-08-14 07:41:26 +00:00
asayre
1a241e17f1 Addition of Racial Harvest bonuses, Elven nightsight, and rename of OreInfo.cs to ResourceInfo.cs 2006-06-29 04:24:26 +00:00
mark
8737c38c85 stupid errors 2006-06-21 01:50:46 +00:00
mark
0db89cdb67 generic comparer 2006-06-21 01:35:52 +00:00
mark
eace5256eb some stupid mistakes :P 2006-06-21 01:31:02 +00:00
mark
f9c2f5b04e misc generics, tweaks, OCD changes, yadda yadda 2006-06-20 21:33:28 +00:00
asayre
c89964aed6 -nocache option added
BaseCreatures skillcap increased to accommodate skills over 100
Cliloc fix
2006-06-18 05:17:31 +00:00
mark
47711d616e 2006-06-15 04:14:30 +00:00