- [X] Caches DateTime.NowUtc on the game loop (not other threads)
- [X] Replaces all locations where it makes sense
- [X] Adds Min/Max for `IComparable` (TimeSpan, DateTimes, etc)
Closes#261
- [X] Fixes a bug with RunUO where direction is set multiple times and the run flag is not set properly.
TODO: Fix other direction/movement issues and duplicate packets.
Bumps release version