Commit graph

15 commits

Author SHA1 Message Date
xavier
cd2462621f Lightning strike should not consume mana or deactivate when you miss.
http://www.uodemise.com/forum/showthread.php?t=145364

BOD turn-in should have 10 second timer since pub 50 
http://www.uodemise.com/forum/showthread.php?t=156441

Vet reward ore carts, gem carts, and stumps have missing range check added
http://www.uodemise.com/forum/showthread.php?t=156380

Blood Oath: missing 35hp pvp dmg cap added, correct credit for kills/dmg given to caster, ML magic resist now applies.
http://www.uodemise.com/forum/showthread.php?t=118729&page=3

Missing ore sizes added
http://www.uodemise.com/forum/showthread.php?t=119888

Player-cast gates reveal stealthers/hiders.
http://www.uodemise.com/forum/showthread.php?t=149218

Some necro spells should disturb a casting target
http://www.uodemise.com/forum/showthread.php?t=149361

Failed snoop attempts should reveal thief if hidden.
http://www.uodemise.com/forum/showthread.php?t=153962

Pets do not autostable in the case of a server restart/cash: fixed
http://www.uodemise.com/forum/showthread.php?t=122745

Misc Aesthetic changes to spells, etc.

earthquake wrong sound
magic arrow inappropriate particles
curse wrong sound
agility wrong sound
chain lightning should always play sound
poison wrong sound
dispel evil missing sound
noble sacrifice male/female, diff sounds
sacred journey missing sound
2010-09-25 13:48:08 +00:00
mark
177eb4c6ff Cleanup Expansions
WorldPacketSA should not be used yet. There is much more work to be done and that version has not been looked at in quite some time.
2010-06-17 07:11:43 +00:00
xavier
1d74d05af4 Housing
- house commit has inappropiate cost for certain parts
          http://www.uodemise.com/forum/showthread.php?t=136453

        - houses should not be placable on roads
          http://www.uodemise.com/forum/showthread.php?t=139597

Bushido

        - lightning strike should consume extra mana if player walks
          http://www.uodemise.com/forum/showthread.php?t=127699

Weapons

        - frenzied whirlwind should properly flag combatants.
          http://www.uodemise.com/forum/showthread.php?t=138625

Magery

        - PolyMorph should not turn the caster grey/criminal
          http://www.uodemise.com/forum/showthread.php?t=116438

        - Paralyze should interfere in casting paladin spells.
          http://www.uodemise.com/forum/showthread.php?t=120742

Spellweaving

        - Ethereal Voyage should not break when attempting to tame dragons, nightmares, etc.
          http://www.uodemise.com/forum/showthread.php?t=135349

Misc
        - refactor DrawRessource() to DrawResource()
          http://www.uodemise.com/forum/showthread.php?t=127202

        - random blood "spatter" itemid during combat: more visible blood.
          http://www.uodemise.com/forum/showthread.php?t=140092

Taming

        - Animal lore should check for skill modifiers when using lore on mobiles.
          http://www.uodemise.com/forum/showthread.php?t=140658

Necromany

        - Wraithform should allow push-through without stam loss always.
          http://www.uodemise.com/forum/showthread.php?t=117126

        - Wraithform mana leech should not lower the victim's mana + small cleanup to spellhelper.doleech()
          http://www.uodemise.com/forum/showthread.php?t=120238

Chivalry

        - Noble Sacrifice should work in houses.  RunUO's does not.
          http://www.uodemise.com/forum/showthread.php?t=122819

NCP Vendors

        - Add necro regs for vendors to buy from players.
          http://www.uodemise.com/forum/showthread.php?t=136435
2010-03-15 15:28:44 +00:00
daedalus
95de3595cd - You can't anymore place castles or keeps in Malas facet
(http://www.runuo.com/bugs/index.php?cmd=view&id=38)

- Unfilled commodity deeds now carry the etching "Unfilled"
(http://www.runuo.com/bugs/index.php?cmd=view&id=40)

- Empty scrolls can be deeded in a commodity deed
(http://www.uodemise.com/discussion/showthread.php?t=127485)

- Dying tubs, if locked down, can allow security level choices
(http://www.uodemise.com/discussion/showthread.php?t=128546)

- Changes in Energy Vortex skills: they'll have 120 wrestling (it was 100) and 100 tactics (it was 90)
(http://www.uodemise.com/discussion/showthread.php?t=122733)

- Wooden Footlockers now show the correct container gump
(http://www.uodemise.com/discussion/showthread.php?t=126452)

- Changes to Interior Decorator (still not includes the fix to turn paragon chests):
--> single item addons can be raised/lowered
--> the gump stays visible until target is cancelled
--> target won't be cancelled automatically when the decorator is used on a target
(http://www.uodemise.com/discussion/showthread.php?t=126668)

- Doom Lever Puzzle item list changed to generics
(http://www.uodemise.com/discussion/showthread.php?t=130396)

- Morphed forms will check now the current skill level: the morph effect is lost if skill level goes under the minimum required.
(http://www.uodemise.com/discussion/showthread.php?t=116542)

- Mage NPC vendors now buy necro scrolls; the price of scrolls got tweaked (= raised) to match OSI
(http://www.runuo.com/bugs/index.php?cmd=view&id=90)
(http://www.runuo.com/bugs/index.php?cmd=view&id=113)

- You can't anymore discord NPC vendors
(http://www.runuo.com/bugs/index.php?cmd=view&id=33)

- Removing a rune from runebook won't change the default rune set
(http://www.runuo.com/bugs/index.php?cmd=view&id=41)

- Various runebook security changes (see link for the list)
(http://www.runuo.com/bugs/index.php?cmd=view&id=39)

- You can't use the Sacrifice virtue while hidden
(http://www.runuo.com/bugs/index.php?cmd=view&id=42)

- Added the Deceit Brazier: doubleclicking it will summon a random "britannian" monster (check [props for delays)
(http://www.uodemise.com/discussion/showthread.php?t=123805)

- Casting spells will raise also the secondary skill associated (example: Necro and SpiritSpeak)
(http://www.runuo.com/bugs/index.php?cmd=view&id=43)

- Word of Death changes:
--> the "pitful damage" is much powerful now
--> you have to bring the target health below (5*arcanefocus)% to strike the powerful blast of 300 chaos damage
--> the damage is influenced by SDI
(http://www.runuo.com/bugs/index.php?cmd=view&id=36)

- Teleporters generated by [telgen got corrected for the Wrong dungeon
(http://www.runuo.com/bugs/index.php?cmd=view&id=34)
2009-11-09 19:29:19 +00:00
mark
2204d5fb86 2009-06-28 03:36:42 +00:00
mark
225e2a25f1 bushido fix 2009-06-21 06:47:06 +00:00
mark
d03acbffaf 2009-06-07 04:21:58 +00:00
mark
4e6256b8cd branch sync #2 2009-01-31 00:02:21 +00:00
asayre
2ad37d54aa Lots of fixes, changes, rewrites of various things, including but not limited to:
Logging of staff crafting items,
Fixes for the OSI client changes
The potion stacking stuff
BaseWeapon fix, so that damage increase things don't multiply themselves.
admin gump fixes for Firewall
Various display tweaks for weight
SoS no longer spawn in Tokuno
Hiryu hues happified to OSI standards
staff now see alliance chat correctly
Play barkeeper text increased per OSI
Various other OSI skill requirement changes
Various unimplemented features of the SE moves
EventSink for when the client version is received from client.
Client validation moved out of the core.
Client version validation now has options to ignore/kick/warn/annoy.  Automagically tries to detect current client.
Reverted the delayeddamagecontext back to OSI standards.
Can no longer use bags of sending in jail.

MagerySpell implemented. Now only Magery spells have a circle, and various other properties of 'em.
TransformationSpellHelper now implemented.  Things moved around for this.
Spells now need a Timespan for the cast delay, instead of arbitrarily based on Circle.  Circle doesn't make sense for non-Magery spells!
Alot of the spellweaving spells added to OSI standards.
2007-05-26 03:12:41 +00:00
asayre
0462a78e40 2007-01-23 07:54:43 +00:00
asayre
f67a870208 Sound/effect fixes, DeathStrike instant damage after 5 steps, Evasion of spells, with OSI data. Original data c/o Kenko 2007-01-23 06:56:23 +00:00
asayre
235ce238cd some stupidity fixes, some other stuffs 2006-09-02 23:58:47 +00:00
asayre
ce54fe8635 Bug fix for :
skillcaps and things that exceed it
Possible threading issue
Addition of Generic FindItemsByType  - List<T> findItemsByType<T>()
Change to make polymorph not have a timer and instead a toggle skill
KiAttack no longer works with ranged weapons
Poison strike speed and damage changed
Necro spells now affected by FC
Must have atleast 50 weapon skill if no shield equipped to use Evasion
Stalking bonus capped at 10 + skill/10
Stalking bonus now Clears
Bugfix w/Guilds
Crashguard Exception message moved closer to the top of the file.
Character creation of Pallys and necros using advanced skills now gives skill items 
Honor no longer works on Players
Pre-ML area HitArea attacks nolonger require LoS
Serialization fix for BladeOfTheRighteous
RidingSwipe now has paralyzation immunity as with NerveStrike and ParaBlow
AnkhEast renamed to AnkhNorth
LeggingsOfBane no longer have 510 HP
ElvenWashBasinEastAddon Fixed
AnsellaGryen won't be renamed each time the server Restarts
DiseasedCats are properly named
Localization fixes in DefBlacksmithy
BearMasks/DearMAsks and things that extend from them now can be repaired
2006-08-19 23:24:47 +00:00
mark
6fcfced3fa more fun stuff 2006-06-24 18:35:37 +00:00
mark
47711d616e 2006-06-15 04:14:30 +00:00