Commit graph

15 commits

Author SHA1 Message Date
mark
14873aaa3e 2012-11-10 20:06:36 +00:00
eos
3f4a2c4dc8 - Ore bought from faction ore vendors is no longer randomly sized.
- Ore is no longer a deedable commodity.
- Added StaffOnly condition to ConditionTeleporter.
- Account/IAccount now compares greater than null.
- General BaseOre cleanup.
- Fixed BaseOre smelting bug where any ore over 30k would be discarded.
- Added a 2 tile range check to FishingPole OnDoubleClick.
- Removed redundant checks from BaseAxe OnDoubleClick.
- General SkillCheck cleanup.
- Fixed a typo in SkillMod.
- Added CommandProperty to Mobile NetState.
- Implemented IComparable for NetState.
2012-07-29 02:41:00 +00:00
mark
599b2af6d5 - extensive framework for dueling, tournaments, and events
- IP address command implementor
- miscellaneous minor fixes
2012-04-22 05:37:16 +00:00
asayre
a1b906f921 removing unused, buggy code. 2012-02-26 09:24:35 +00:00
asayre
18d1396670 ISpawner; ISpawnable, cleanup. All custom spawners should inherit from ISpawner. Also, Ridiculous, not rediculous, 2010-12-26 05:18:57 +00:00
mark
b3e8ec0a08 massive branch sync 2010-04-25 06:09:43 +00:00
mark
4ee6ca5951 2009-08-23 05:36:40 +00:00
mark
4933751ac4 2009-08-23 03:19:37 +00:00
mark
4e6256b8cd branch sync #2 2009-01-31 00:02:21 +00:00
mark
ea0e037770 2008-10-31 09:58:37 +00:00
krrios
e15ed963d8 updated a few places to use NetState.Address rather than Socket.RemoteEndPoint.Address
added Utility.Intern(IPAddress) and implemented where appropriate
2007-04-25 00:42:47 +00:00
krrios
51345e02a0 Faction.ClearSkillLoss now returns true or false indicating if the player was actually under skill loss
Refactored some gump methods to account for the respective core changes
2006-08-27 20:39:11 +00:00
asayre
8150706a3c 2006-07-16 19:49:58 +00:00
mark
197867a825 faction reset 2006-06-18 16:17:45 +00:00
mark
47711d616e 2006-06-15 04:14:30 +00:00