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3 commits

Author SHA1 Message Date
Arutosio
8a9c6dc882
fix: Changes on Monsters to use code generation (#1304) 2022-12-17 19:40:04 -08:00
Kamron Batman
bdee7bc671
fix: Fixes NPC slowness. (#955)
* Adds the following configurations:
  * `movement.delay.npcMinDelay` - 0.1 - Pets or Non-monster NPCs
  * `movement.delay.npcMaxDelay` - 0.4 - Pets or Non-monster NPCs
  * `movement.delay.monsterMinDelay` - 0.4 - Non-pet Monsters or NPC vs Player Combat
  * `movement.delay.monsterMaxDelay` - 0.8 - Non-pet Monsters or NPC vs Player Combat
  * `movement.delay.monsterMinDex` - 150 - Dex maximum for delay by dex
  * `movement.delay.MinDex` - 190 - Dex maximum for delay by dex
2022-03-10 22:55:06 -08:00
Kamron Batman
5d9ebf062f
core(fix): Fixes type aliasing, categorizations, and NPE (#444)
- [X] Fixes lookup of type aliases
- [X] Fixes categorization
- [X] Removes rebuild categorizations
- [X] Fixes an NPE with DoHarmful and Combatant

Closes #441
2021-02-03 16:14:04 -08:00
Renamed from Projects/UOContent/Mobiles/Monsters/ML/Humanoid/Melee/FerelTreefellow.cs (Browse further)