Commit graph

13 commits

Author SHA1 Message Date
Kamron Batman
8c6eab5fca
feat(throwing): wire SA loot flavor + Valkyrie's Glaive stealable (#2512)
Phase 2 follow-up to #2510 — wires acquisition for the gargoyle Throwing content that Phase 1 deliberately left out.

## Changes
- **SA loot flavor (`IsStygian`)** — completes the dead loot path from the original PR: adds `SAWeaponTypes`/`SARangedWeaponTypes` pools + `isStygian` branches to `Loot.RandomWeapon`/`RandomRangedWeapon`, **and** the missing piece — computes `IsStygian` (`map == Map.TerMur`) in `LootPackEntry.Construct` and threads it through `LootPackItem.Construct`. Ter Mur creatures now roll SA gear + the three throwing weapons (Boomerang/Cyclone/SoulGlaive) from their normal `BaseWeapon`/`BaseRanged` loot entries. Conservative `TerMur`-only (not ServUO's extra `|| RandomBool()`).
- **Valkyrie's Glaive** — re-added as a self-contained Ter Mur stealable artifact at `(843, 665, 27)`, matching ServUO/OSI, with the previously-missing `ArtifactRarity => 5`.

## Deferred (documented)
The 5 host-dependent artifacts (Raptor Claw, Stone Slith Claw, Storm Caller, Banshee's Call, Wind of Corruption) are intentionally NOT included — their OSI drop sources (Raptor, StoneSlith, and the renowned/boss creatures + a `BaseRenowned` artifact-list system) don't exist in ModernUO yet, so re-adding the items now would leave them `[add`-only. They'll follow a dedicated SA-creatures effort.

## Notes
- No new tests: both changes are property/plumbing with RNG-driven output — no deterministic complex logic to assert (consistent with the repo's test-scope conventions).
- Verified: server + test project compile; throwing suite 14/14.
2026-07-02 22:28:55 -07:00
Kamron Batman
279b10dd0f
feat: Replaces params array with params ReadOnlySpan (#2125) 2025-02-13 21:19:02 -08:00
Bohica
51367df0d2
fix: Fixes AR/Durability/Tool Uses for Pre-UOR and LBR (#2113) 2025-02-05 19:54:56 -08:00
Kamron Batman
26dfde19ee
fix: Consolidates Color/Center html (#1762)
### Summary
- Fixes bad color in virtual check gump
- Consolidates the Color/Center html strings for all gumps
2024-05-07 23:56:32 -07:00
Kamron Batman
3f00f6d610
fix: Fixes loot with zero amount (#1666)
### Summary

* Adds logging if Amount goes to zero. It should never go to zero!
* Deletes an item if it mutates with zero amount.
* Eliminates possible allocation from `params` for `Type[][]` loot pack construction.
* Renames `Loot.ChestOfHeirloomsContains` to `Loot.RandomChestOfHeirloomsContent`.
2024-01-29 23:23:42 -08:00
Kamron Batman
525cda5413
Cleanup & Fixes for .NET 5 (#309)
- [X] Fixes several bugs
- [X] Updates more ordinal issues
- [X] Cleans up the code a bit
- [X] Turns classes static that should have been
- [X] Changes TcpServer.Instances to a HashSet

Bumps release version
2020-11-15 10:03:50 -08:00
Kamron Batman
e9c1e4cbba
Fixes dupe exception (#258)
- [X] Cleans up ActivatorUtil
- [X] Fixes dupe exception
- [X] Fixes a bug in BasePotion
- [X] Fixes a few possible memory leaks

Bumps release version
2020-09-19 15:46:07 -07:00
Kamron Batman
8149620b0c
Fixes brace style (#248) 2020-09-13 21:49:46 -07:00
Kamron Batman
ad3775c4d7
Formats UO Content (#201) 2020-08-27 18:30:38 -07:00
Kamron Batman
1f651992d7
Updates formatting rules (#199) 2020-08-25 18:00:51 -07:00
Kamron Batman
4403d6c1c7
Creates random element extension (#196) 2020-08-21 19:50:36 -07:00
Kamron Batman
d2f7e08de4
Fixes spelling for a new items (#162) 2020-06-12 12:50:38 -07:00
Kamron Batman
8ec166bcd0
Adds assemblies config, fixes crash bugs. (#134) 2020-05-09 12:55:56 -07:00
Renamed from Projects/Scripts/Misc/Loot.cs (Browse further)