Compare commits

...
Sign in to create a new pull request.

2 commits

Author SHA1 Message Date
Kamron Batman
6b2c424f3e
Merge branch 'main' into kbatman/gm_crystals 2021-08-27 22:35:13 -07:00
Kamron Batman
d04920abc1
feat: Adds GM Crystals 2021-08-27 19:09:55 -07:00
34 changed files with 1082 additions and 2 deletions

View file

@ -0,0 +1,158 @@
using System;
using Server.Spells;
namespace Server.Items
{
[Serializable(0)]
public abstract partial class BaseStaffHide : Item
{
public virtual bool CastHide => false;
public virtual bool CastArea => false;
public BaseStaffHide(int hue, int itemID = 0x1ECD) : base(itemID)
{
Stackable = false;
Hue = hue;
Weight = 1.0;
LootType = LootType.Blessed;
Visible = false;
}
public override void OnDoubleClick(Mobile from)
{
if (!IsChildOf(from.Backpack))
{
from.SendLocalizedMessage(1042001);
}
else if (CastHide)
{
new HideSpell(this, from).Cast();
}
else if (CastArea)
{
new CastAreaSpell(this, from).Cast();
}
else if (from.CanBeginAction<BaseStaffHide>())
{
HideEffects(from);
}
}
public override void GetProperties(ObjectPropertyList list)
{
base.GetProperties(list);
list.Add("(Staff Only)");
}
public virtual void HideEffects(Mobile from)
{
from.BeginAction<BaseStaffHide>();
}
public virtual void OnEndHideEffects(Mobile from)
{
from.EndAction<BaseStaffHide>();
}
public override bool IsAccessibleTo(Mobile from) => from.AccessLevel >= AccessLevel.GameMaster;
public override void OnDoubleClickNotAccessible(Mobile from)
{
if (from.AccessLevel != AccessLevel.Player)
{
base.OnDoubleClickNotAccessible(from);
return;
}
from.SendMessage("It vanishes without a trace.");
Delete();
}
private class HideSpell : Spell
{
private static readonly SpellInfo _spellInfo = new("Staff Hide", "", Type.EmptyTypes);
private readonly Mobile _from;
private readonly BaseStaffHide _item;
public HideSpell(BaseStaffHide item, Mobile from) : base(from, null, _spellInfo)
{
_from = from;
_item = item;
}
public override bool ClearHandsOnCast => false;
public override bool RevealOnCast => false;
public override TimeSpan CastDelayBase => TimeSpan.FromSeconds(1.0);
public override TimeSpan GetCastRecovery() => TimeSpan.Zero;
public override TimeSpan GetCastDelay() => TimeSpan.FromSeconds(1.0);
public override int GetMana() => 0;
public override bool ConsumeReagents() => false;
public override bool CheckFizzle() => false;
public override bool CheckDisturb(DisturbType type, bool checkFirst, bool resistable) => false;
public override void OnDisturb(DisturbType type, bool message)
{
}
public override void OnCast()
{
FinishSequence();
if (_item is { Deleted: false })
{
_item.HideEffects(_from);
}
}
}
private class CastAreaSpell : Spell
{
private static readonly SpellInfo _spellInfo = new("Staff Hide", "", 263, Type.EmptyTypes);
private readonly Mobile _from;
private readonly BaseStaffHide _item;
public CastAreaSpell(BaseStaffHide item, Mobile from) : base(from, null, _spellInfo)
{
_from = from;
_item = item;
}
public override bool ClearHandsOnCast => false;
public override bool RevealOnCast => false;
public override TimeSpan CastDelayBase => TimeSpan.FromSeconds(1.0);
public override TimeSpan GetCastRecovery() => TimeSpan.Zero;
public override TimeSpan GetCastDelay() => TimeSpan.FromSeconds(1.0);
public override int GetMana() => 0;
public override bool ConsumeReagents() => false;
public override bool CheckFizzle() => false;
public override bool CheckDisturb(DisturbType type, bool checkFirst, bool resistable) => false;
public override void OnDisturb(DisturbType type, bool message)
{
}
public override void OnCast()
{
FinishSequence();
if (_item is { Deleted: false })
{
_item.HideEffects(_from);
}
}
}
}
}

View file

@ -0,0 +1,34 @@
namespace Server.Items
{
[Serializable(0)]
public partial class BloodOathHide : BaseStaffHide
{
public override bool CastHide => false;
public override string DefaultName => "Blood Oath Hide";
public override void HideEffects(Mobile from)
{
from.Hidden = !from.Hidden;
if (from.Hidden)
{
Effects.SendLocationParticles(from, 0x375A, 1, 17, 33, 7, 9919, 0);
Effects.SendLocationParticles(from, 0x3728, 1, 13, 33, 7, 9502, 0);
}
else
{
from.FixedParticles(0x375A, 1, 17, 9919, 33, 7, EffectLayer.Waist);
from.FixedParticles(0x3728, 1, 13, 9502, 33, 7, (EffectLayer)255);
}
Effects.PlaySound(from, 0x175);
OnEndHideEffects(from);
}
[Constructible]
public BloodOathHide() : base(2117)
{
}
}
}

View file

@ -0,0 +1,31 @@
namespace Server.Items
{
[Serializable(0)]
public partial class ExplosionHide : BaseStaffHide
{
public override bool CastHide => false;
public override string DefaultName => "Explosion Hide";
public override void HideEffects(Mobile from)
{
from.Hidden = !from.Hidden;
if (from.Hidden)
{
Effects.SendLocationParticles(from, 0x36BD, 20, 10, 5044);
}
else
{
from.FixedParticles(0x36BD, 20, 10, 5044, EffectLayer.Waist);
}
Effects.PlaySound(from, 0x307);
OnEndHideEffects(from);
}
[Constructible]
public ExplosionHide() : base(2113)
{
}
}
}

View file

@ -0,0 +1,31 @@
namespace Server.Items
{
[Serializable(0)]
public partial class FireHide : BaseStaffHide
{
public override bool CastHide => false;
public override string DefaultName => "Fire Hide";
public override void HideEffects(Mobile from)
{
from.Hidden = !from.Hidden;
if (from.Hidden)
{
Effects.SendLocationParticles(from, 0x3709, 1, 30, 0, 7, 9965, 0);
}
else
{
from.FixedParticles(0x3709, 1, 30, 9965, 0, 7, EffectLayer.Waist);
}
Effects.PlaySound(from, 0x225);
OnEndHideEffects(from);
}
[Constructible]
public FireHide() : base(1161)
{
}
}
}

View file

@ -0,0 +1,69 @@
using System;
namespace Server.Items
{
[Serializable(0)]
public partial class FlamestormHide : BaseStaffHide
{
public override string DefaultName => "Firestorm Hide";
public override bool CastHide => false;
public override void HideEffects(Mobile from)
{
if (from is not { Deleted: false })
{
return;
}
if (from.Hidden)
{
from.HueMod = 0;
from.BodyMod = 15;
from.Hue = 0;
from.BodyValue = 15;
from.Hidden = false;
from.Animate(12, 10, 0, true, false, 0);
from.PlaySound(273);
Timer.StartTimer(TimeSpan.FromSeconds(1.5), () => AnimStop_Callback(from, false));
}
else
{
from.Animate(17, 4, 1, true, false, 0);
Timer.StartTimer(TimeSpan.FromSeconds(0.75), () => CastStop_Callback(from));
}
}
private void AnimStop_Callback(Mobile from, bool toHide)
{
from.HueMod = -1;
from.BodyMod = -1;
if (toHide)
{
from.Hidden = true;
}
else
{
from.Animate(17, 4, 1, false, false, 0);
}
OnEndHideEffects(from);
}
private void CastStop_Callback(Mobile from)
{
from.HueMod = 0;
from.BodyValue = 15;
from.Animate(12, 8, 1, false, false, 0);
from.PlaySound(274);
Timer.StartTimer(TimeSpan.FromSeconds(1.5), () => AnimStop_Callback(from, true));
}
[Constructible]
public FlamestormHide() : base(1160)
{
}
}
}

View file

@ -0,0 +1,81 @@
using System;
namespace Server.Items
{
[Serializable(0)]
public partial class GateHide : BaseStaffHide
{
[SerializableField(1)]
[SerializableFieldAttr("[CommandProperty(AccessLevel.GameMaster)]")]
private bool _redGate;
[SerializableField(2)]
[SerializableFieldAttr("[CommandProperty(AccessLevel.GameMaster)]")]
private int _gateHue;
[SerializableField(3)]
[SerializableFieldAttr("[CommandProperty(AccessLevel.GameMaster)]")]
private int _gateSound;
public override string DefaultName => "Gate Hide";
public override bool CastArea => true;
public override void HideEffects(Mobile from)
{
var worldLocation = new WorldLocation(from.Location, from.Map);
var redGate = _redGate ? 0x1AE5 : 0x1AF3;
var gateHue = _gateHue > 0 ? _gateHue - 1 : 0;
Effects.SendLocationParticles(from, redGate, 8, 26, gateHue, 0, 0, 0);
Effects.PlaySound(from, _gateSound);
Timer.StartTimer(TimeSpan.FromSeconds(1.25), () => PlaceGate(from, worldLocation));
}
private void PlaceGate(Mobile from, WorldLocation worldLocation)
{
var itemId = _redGate ? 0xDDA : 0xF6C;
var hue = _gateHue > 0 ? _gateHue : 0;
var moongate = new StaffHideMoongate(itemId, hue, worldLocation.Location, worldLocation.Map);
Timer.StartTimer(TimeSpan.FromSeconds(1.0) , () => from.Hidden = !from.Hidden);
Timer.StartTimer(TimeSpan.FromSeconds(3.0), () => KillGate(moongate));
}
private void KillGate(Moongate moongate)
{
if (moongate is { Deleted: false })
{
var effectItem = EffectItem.Create(moongate.Location, moongate.Map, EffectItem.DefaultDuration);
Effects.SendLocationParticles(effectItem, 0x376A, 9, 20, 5042);
Effects.PlaySound(moongate.Location, moongate.Map, 0x201);
moongate.Delete();
}
}
[Constructible]
public GateHide() : base(1154)
{
_gateSound = 496;
_gateHue = 0;
}
[Serializable(0)]
private partial class StaffHideMoongate : Moongate
{
public StaffHideMoongate(int itemId, int hue, Point3D loc, Map map) : base(loc, map, false)
{
ItemID = itemId;
Hue = hue;
TargetMap = Map.Internal;
}
[AfterDeserialization(false)]
private void AfterDeserialization()
{
Delete();
}
}
}
}

View file

@ -0,0 +1,22 @@
namespace Server.Items
{
[Serializable(0)]
public partial class ThunderHide : BaseStaffHide
{
public override string DefaultName => "Lighting Bolt Hide";
public override bool CastHide => false;
public override void HideEffects(Mobile from)
{
from.Hidden = !from.Hidden;
var entity = new Entity(from.Serial, from.Location, from.Map);
Effects.SendBoltEffect(entity);
}
[Constructible]
public ThunderHide() : base(1153)
{
}
}
}

View file

@ -0,0 +1,82 @@
using System;
namespace Server.Items
{
[Serializable(0)]
public partial class MJHide : BaseStaffHide
{
private Timer _timer;
public override string DefaultName => "Staff MJ Hide";
public override bool CastHide => false;
[Constructible]
public MJHide() : base(2119)
{
}
public override void HideEffects(Mobile from)
{
if (from.Hidden)
{
from.Hidden = false;
from.Animate(1, 5, 1, true, false, 0);
from.FixedParticles(0x3709, 1, 30, 9965, 5, 7, EffectLayer.Waist);
from.FixedParticles(0x376A, 1, 30, 9502, 5, 3, EffectLayer.Waist);
from.PlaySound(0x244);
}
else
{
_timer = new Countdown(from, this);
_timer.Start();
}
}
public class Countdown: Timer
{
private int _count;
private readonly Mobile _mobile;
private readonly MJHide _item;
public Countdown(Mobile mobile, MJHide item): base(TimeSpan.FromSeconds(1.0), TimeSpan.FromSeconds(1.0))
{
_mobile = mobile;
_item = item;
_count = 2;
}
private static void Emote(Mobile from)
{
from.BoltEffect(0);
from.Animate(22, 5, 1, true, false, 0);
}
protected override void OnTick()
{
switch (_count)
{
case 2:
{
Emote(_mobile);
break;
}
case 1:
{
_mobile.Hidden = true;
break;
}
case 0:
{
Stop();
_item._timer = null;
break;
}
}
_count--;
}
}
}
}

View file

@ -0,0 +1,66 @@
using System;
namespace Server.Items
{
[Serializable(0)]
public partial class MoleHide : BaseStaffHide
{
private class MoleInfo
{
public Mobile _from;
public int _count;
public MoleInfo(Mobile from) => _from = from;
}
public override bool CastHide => false;
public override void HideEffects(Mobile from)
{
Action callback;
var moleInfo = new MoleInfo(from);
if (from.Hidden)
{
from.Z -= 10;
from.Hidden = false;
callback = () => DoIncZ_Callback(moleInfo);
}
else
{
callback = () => DoDecZ_Callback(moleInfo);
}
Timer.StartTimer(TimeSpan.FromMilliseconds(100), TimeSpan.FromMilliseconds(100), 10, callback);
from.PlaySound(0x244);
}
private void DoIncZ_Callback(MoleInfo info)
{
info._from.Z++;
info._count++;
if (info._count > 9)
{
info._from.EndAction(typeof(MoleHide));
}
}
private void DoDecZ_Callback(MoleInfo info)
{
info._from.Z++;
info._count++;
if (info._count > 9)
{
info._from.Hidden = true;
info._from.Z += 10;
OnEndHideEffects(info._from);
}
}
[Constructible]
public MoleHide() : base(1717)
{
}
}
}

View file

@ -0,0 +1,41 @@
namespace Server.Items
{
[Serializable(0)]
public partial class NobleHide : BaseStaffHide
{
[SerializableField(0)]
[SerializableFieldAttr("[CommandProperty(AccessLevel.GameMaster)]")]
private int _effectHue = 5;
[SerializableField(1)]
[SerializableFieldAttr("[CommandProperty(AccessLevel.GameMaster)]")]
private int _effectSound = 0x244;
public override string DefaultName => "Noble Hide";
public override bool CastHide => false;
public override void HideEffects(Mobile from)
{
from.Hidden = !from.Hidden;
if (from.Hidden)
{
Effects.SendLocationParticles(from, 0x3709, 1, 30, _effectHue, 7, 9965, 0);
Effects.SendLocationParticles(from, 0x376A, 1, 30, _effectHue, 3, 9502, 0);
}
else
{
from.FixedParticles(0x3709, 1, 30, 9965, _effectHue, 7, EffectLayer.Waist);
from.FixedParticles(0x376A, 1, 30, 9502, _effectHue, 3, (EffectLayer)255);
}
Effects.PlaySound(from, _effectSound);
}
[Constructible]
public NobleHide() : base(2119)
{
}
}
}

View file

@ -0,0 +1,32 @@
namespace Server.Items
{
[Serializable(0)]
public partial class PoisonHide : BaseStaffHide
{
public override string DefaultName => "Poison Hide";
public override bool CastHide => false;
public override void HideEffects(Mobile from)
{
from.Hidden = !from.Hidden;
if (from.Hidden)
{
Effects.SendLocationParticles(from, 0x36CB, 1, 9, 67, 5, 9911, 0);
Effects.SendLocationParticles(from, 0x374A, 1, 17, 1108, 4, 9502, 0);
}
else
{
from.FixedParticles(0x36CB, 1, 9, 9911, 67, 5, EffectLayer.Waist);
from.FixedParticles(0x374A, 1, 17, 9502, 1108, 4, (EffectLayer)255);
}
Effects.PlaySound(from, 0x22F);
}
[Constructible]
public PoisonHide() : base(1268)
{
}
}
}

View file

@ -0,0 +1,34 @@
namespace Server.Items
{
[Serializable(0)]
public partial class ShinyHide : BaseStaffHide
{
public override string DefaultName => "Shiny Hide";
public override bool CastHide => false;
public override void HideEffects(Mobile from)
{
from.Hidden = !from.Hidden;
if (from.Hidden)
{
Effects.SendLocationParticles(from, 0x375A, 1, 30, 33, 2, 9966, 0);
Effects.SendLocationParticles(from, 0x37B9, 1, 30, 43, 3, 9502, 0);
}
else
{
from.FixedParticles(0x375A, 1, 30, 9966, 33, 2, EffectLayer.Waist);
from.FixedParticles(0x37B9, 1, 30, 9502, 43, 3, (EffectLayer)255);
}
Effects.PlaySound(from, 0x0F5);
Effects.PlaySound(from, 0x1ED);
}
[Constructible]
public ShinyHide() : base(1150)
{
}
}
}

View file

@ -0,0 +1,31 @@
namespace Server.Items
{
[Serializable(0)]
public partial class SmokeBombHide : BaseStaffHide
{
public override string DefaultName => "Smoke Bomb Hide";
public override bool CastHide => false;
public override void HideEffects(Mobile from)
{
from.Hidden = !from.Hidden;
if (from.Hidden)
{
Effects.SendLocationParticles(from, 0x3709, 1, 30, 1108, 6, 9904, 0);
}
else
{
from.FixedParticles(0x3709, 1, 30, 9904, 1108, 6, EffectLayer.RightFoot);
}
Effects.PlaySound(from, 0x22F);
}
[Constructible]
public SmokeBombHide() : base(1175)
{
}
}
}

View file

@ -0,0 +1,46 @@
namespace Server.Items
{
[Serializable(0)]
public partial class SmokeHide : BaseStaffHide
{
[SerializableField(0)]
[SerializableFieldAttr("[CommandProperty(AccessLevel.GameMaster)]")]
private int _effectHue = 1149;
[SerializableField(1)]
[SerializableFieldAttr("[CommandProperty(AccessLevel.GameMaster)]")]
private int _effectSound = 0x228;
[SerializableField(1)]
[SerializableFieldAttr("[CommandProperty(AccessLevel.GameMaster)]")]
private int _effectId = 0x3728;
public override string DefaultName => "Smoke Hide";
public override bool CastHide => true;
public override void HideEffects(Mobile from)
{
from.Hidden = !from.Hidden;
Effects.SendLocationEffect(new Point3D(from.X + 1, from.Y, from.Z + 4), from.Map, _effectId, 13, 1, _effectHue, 4);
Effects.SendLocationEffect(new Point3D(from.X + 1, from.Y, from.Z), from.Map, _effectId, 13, 1, _effectHue, 4);
Effects.SendLocationEffect(new Point3D(from.X + 1, from.Y, from.Z - 4), from.Map, _effectId, 13, 1, _effectHue, 4);
Effects.SendLocationEffect(new Point3D(from.X, from.Y + 1, from.Z + 4), from.Map, _effectId, 13, 1, _effectHue, 4);
Effects.SendLocationEffect(new Point3D(from.X, from.Y + 1, from.Z), from.Map, _effectId, 13, 1, _effectHue, 4);
Effects.SendLocationEffect(new Point3D(from.X, from.Y + 1, from.Z - 4), from.Map, _effectId, 13, 1, _effectHue, 4);
Effects.SendLocationEffect(new Point3D(from.X + 1, from.Y + 1, from.Z + 11), from.Map, _effectId, 13, 1, _effectHue, 4);
Effects.SendLocationEffect(new Point3D(from.X + 1, from.Y + 1, from.Z + 7), from.Map, _effectId, 13, 1, _effectHue, 4);
Effects.SendLocationEffect(new Point3D(from.X + 1, from.Y + 1, from.Z + 3), from.Map, _effectId, 13, 1, _effectHue, 4);
Effects.SendLocationEffect(new Point3D(from.X + 1, from.Y + 1, from.Z - 1), from.Map, _effectId, 13, 1, _effectHue, 4);
Effects.PlaySound(from, _effectSound);
}
[Constructible]
public SmokeHide() : base(2119)
{
}
}
}

View file

@ -0,0 +1,33 @@
namespace Server.Items
{
[Serializable(0)]
public partial class WitherHide : BaseStaffHide
{
public override string DefaultName => "Gate Hide";
public override bool CastHide => false;
public override void HideEffects(Mobile from)
{
from.Hidden = !from.Hidden;
if (from.Hidden)
{
Effects.SendLocationParticles(from, 0x37CC, 1, 40, 3, 9917, 97, 0);
Effects.SendLocationParticles(from, 0x374A, 1, 15, 97, 3, 9502, 0);
}
else
{
from.FixedParticles(0x37CC, 1, 40, 97, 3, 9917, EffectLayer.Waist);
from.FixedParticles(0x374A, 1, 15, 9502, 97, 3, (EffectLayer)255);
}
Effects.PlaySound(from, 0x10B);
}
[Constructible]
public WitherHide() : base(1152)
{
}
}
}

View file

@ -0,0 +1,153 @@
/*
* Original Author: snicker7 (GMEthereal.cs)
* Released: 03/26/2006
* Updated for ModernUO by Kamron
*/
using System.Collections.Generic;
namespace Server.Mobiles
{
public enum EtherealType
{
Horse,
Llama,
Ostard,
DesertOstard,
FrenziedOstard,
Ridgeback,
Unicorn,
Beetle,
Kirin,
SwampDragon,
SkeletalHorse,
Hiryu,
ChargerOfTheFallen,
SeaHorse,
Chimera,
CuSidhe,
PolarBear,
Boura
}
[Serializable(0)]
public partial class StaffEtherealMount : EtherealMount
{
public override int FollowerSlots => 0;
private static readonly Dictionary<EtherealType, EtherealInfo> EtherealTypes = new() {
{ EtherealType.Horse, new EtherealInfo(0x20DD, 0x3EAA) },
{ EtherealType.Llama, new EtherealInfo(0x20F6, 0x3EAB) },
{ EtherealType.Ostard, new EtherealInfo(0x2135, 0x3EAC) },
{ EtherealType.DesertOstard, new EtherealInfo(8501, 16035) },
{ EtherealType.FrenziedOstard, new EtherealInfo(8502, 16036) },
{ EtherealType.Ridgeback, new EtherealInfo(0x2615, 0x3E9A) },
{ EtherealType.Unicorn, new EtherealInfo(0x25CE, 0x3E9B) },
{ EtherealType.Beetle, new EtherealInfo(0x260F, 0x3E97) },
{ EtherealType.Kirin, new EtherealInfo(0x25A0, 0x3E9C) },
{ EtherealType.SwampDragon, new EtherealInfo(0x2619, 0x3E98) },
{ EtherealType.SkeletalHorse, new EtherealInfo(9751, 16059) },
{ EtherealType.Hiryu, new EtherealInfo(10090, 16020) },
{ EtherealType.ChargerOfTheFallen, new EtherealInfo(11676, 16018) },
{ EtherealType.SeaHorse, new EtherealInfo(9658, 16051) },
{ EtherealType.Chimera, new EtherealInfo(11669, 16016) },
{ EtherealType.CuSidhe, new EtherealInfo(11670, 16017) },
{ EtherealType.PolarBear, new EtherealInfo(8417, 16069) },
{ EtherealType.Boura, new EtherealInfo(0x46f8, 0x3EC6) },
};
[SerializableField(0)]
private EtherealType _etherealType;
[Constructible]
public StaffEtherealMount() : this(EtherealType.Horse)
{
}
[Constructible]
public StaffEtherealMount(EtherealType type) : base(0, 0)
{
EthyType = type;
LootType = LootType.Blessed;
Name = "Staff Ethereal";
Visible = false;
}
[CommandProperty(AccessLevel.Counselor)]
public EtherealType EthyType
{
get => _etherealType;
set
{
if (!EtherealTypes.TryGetValue(value, out var etherealInfo))
{
return;
}
EtherealType = value;
MountedID = etherealInfo._mountedId;
RegularID = etherealInfo._regularId;
}
}
public override bool IsAccessibleTo(Mobile from) => from.AccessLevel >= AccessLevel.GameMaster;
public override void OnDoubleClickNotAccessible(Mobile from)
{
if (from.AccessLevel != AccessLevel.Player)
{
base.OnDoubleClickNotAccessible(from);
return;
}
from.SendMessage("It vanishes without a trace.");
Delete();
}
public override void OnDoubleClick(Mobile from)
{
if (Deleted || Rider != null || !Multis.DesignContext.Check(from))
{
return;
}
if (from.Mounted)
{
from.SendLocalizedMessage(1005583); // Please dismount first.
}
else if (from.Race == Race.Gargoyle)
{
from.SendLocalizedMessage(1112281); // Gargoyles can't mount
}
else if (from.HasTrade)
{
from.SendLocalizedMessage(1042317, "", 0x41); // You may not ride at this time
}
else if (!IsChildOf(from.Backpack))
{
from.SendLocalizedMessage(1080063); // This must be in your backpack to use it.
}
else
{
Rider = from;
if (_etherealType == EtherealType.SeaHorse)
{
Rider.CanSwim = true;
}
}
}
private struct EtherealInfo
{
public readonly int _regularId;
public readonly int _mountedId;
public EtherealInfo(int id, int mid)
{
_regularId = id;
_mountedId = mid;
}
}
}
}

View file

@ -0,0 +1,4 @@
{
"version": 0,
"type": "Server.Items.BaseStaffHide"
}

View file

@ -0,0 +1,4 @@
{
"version": 0,
"type": "Server.Items.BloodOathHide"
}

View file

@ -0,0 +1,4 @@
{
"version": 0,
"type": "Server.Items.ExplosionHide"
}

View file

@ -0,0 +1,4 @@
{
"version": 0,
"type": "Server.Items.FireHide"
}

View file

@ -0,0 +1,4 @@
{
"version": 0,
"type": "Server.Items.FlamestormHide"
}

View file

@ -0,0 +1,4 @@
{
"version": 0,
"type": "Server.Items.GateHide.StaffHideMoongate"
}

View file

@ -0,0 +1,30 @@
{
"version": 0,
"type": "Server.Items.GateHide",
"properties": [
{
"name": "RedGate",
"type": "bool",
"rule": "PrimitiveTypeMigrationRule",
"ruleArguments": [
""
]
},
{
"name": "GateHue",
"type": "int",
"rule": "PrimitiveTypeMigrationRule",
"ruleArguments": [
""
]
},
{
"name": "GateSound",
"type": "int",
"rule": "PrimitiveTypeMigrationRule",
"ruleArguments": [
""
]
}
]
}

View file

@ -0,0 +1,4 @@
{
"version": 0,
"type": "Server.Items.MJHide"
}

View file

@ -0,0 +1,4 @@
{
"version": 0,
"type": "Server.Items.MoleHide"
}

View file

@ -0,0 +1,22 @@
{
"version": 0,
"type": "Server.Items.NobleHide",
"properties": [
{
"name": "EffectHue",
"type": "int",
"rule": "PrimitiveTypeMigrationRule",
"ruleArguments": [
""
]
},
{
"name": "EffectSound",
"type": "int",
"rule": "PrimitiveTypeMigrationRule",
"ruleArguments": [
""
]
}
]
}

View file

@ -0,0 +1,4 @@
{
"version": 0,
"type": "Server.Items.PoisonHide"
}

View file

@ -0,0 +1,4 @@
{
"version": 0,
"type": "Server.Items.ShinyHide"
}

View file

@ -0,0 +1,4 @@
{
"version": 0,
"type": "Server.Items.SmokeBombHide"
}

View file

@ -0,0 +1,22 @@
{
"version": 0,
"type": "Server.Items.SmokeHide",
"properties": [
{
"name": "EffectHue",
"type": "int",
"rule": "PrimitiveTypeMigrationRule",
"ruleArguments": [
""
]
},
{
"name": "EffectSound",
"type": "int",
"rule": "PrimitiveTypeMigrationRule",
"ruleArguments": [
""
]
}
]
}

View file

@ -0,0 +1,4 @@
{
"version": 0,
"type": "Server.Items.ThunderHide"
}

View file

@ -0,0 +1,4 @@
{
"version": 0,
"type": "Server.Items.WitherHide"
}

View file

@ -0,0 +1,11 @@
{
"version": 0,
"type": "Server.Mobiles.StaffEtherealMount",
"properties": [
{
"name": "EtherealType",
"type": "Server.Mobiles.EtherealType",
"rule": "EnumMigrationRule"
}
]
}

View file

@ -13,8 +13,7 @@ namespace Server.Mobiles
private Mobile m_Rider; private Mobile m_Rider;
[Constructible] [Constructible]
public EtherealMount(int itemID, int mountID) public EtherealMount(int itemID, int mountID) : base(itemID)
: base(itemID)
{ {
m_MountedID = mountID; m_MountedID = mountID;
m_RegularID = itemID; m_RegularID = itemID;