using Server.Network; namespace Server.Engines.MLQuests; public sealed class RaceChanger : Packet { public RaceChanger(bool female, Race targetRace) : base(0xBF) { EnsureCapacity(7); Stream.Write((short)0x2A); Stream.Write((byte)(female ? 1 : 0)); Stream.Write((byte)(targetRace.RaceID + 1)); } } public sealed class CloseRaceChanger : Packet { public CloseRaceChanger() : base(0xBF) { EnsureCapacity(7); Stream.Write((short)0x2A); Stream.Write((byte)0); Stream.Write((byte)0xFF); } }