using Server.Network; namespace Server.Engines.AdvancedSearch; public class AdvancedSearchConfirmBringGump : AdvancedSearchWarningGump { private readonly AdvancedSearchGump _gump; public AdvancedSearchConfirmBringGump(AdvancedSearchGump gump, int count) : base( "Bring selected objects", 30720, $"Bring {count} objects?", 0xFFC000, 480, 360 ) => _gump = gump; protected override void OnClickResponse(NetState sender, bool okay) { var from = sender.Mobile; var loc = from.Location; var map = from.Map; if (okay && _gump.SearchResults != null) { for (var i = 0; i < _gump.SearchResults.Length; i++) { var entry = _gump.SearchResults[i]; if (entry.Selected) { entry.Entity?.MoveToWorld(loc, map); } } } _gump.Resend(from); } }