using ModernUO.Serialization; namespace Server.Items; [SerializationGenerator(0, false)] public partial class NotarizedApplication : Item { [Constructible] public NotarizedApplication() : base(0x14EF) => LootType = LootType.Blessed; public override int LabelNumber => 1073135; // Notarized Application public override bool Nontransferable => true; public override void AddNameProperties(IPropertyList list) { base.AddNameProperties(list); AddQuestItemProperty(list); } }