using ModernUO.Serialization; namespace Server.Items; [SerializationGenerator(0, false)] public partial class SealedNotesForJamal : Item { [Constructible] public SealedNotesForJamal() : base(0xEF9) => LootType = LootType.Blessed; public override int LabelNumber => 1074998; // Sealed Notes For Jamal public override double DefaultWeight => 1.0; public override bool Nontransferable => true; public override void AddNameProperties(IPropertyList list) { base.AddNameProperties(list); AddQuestItemProperty(list); } }