/************************************************************************* * ModernUO * * Copyright 2019-2023 - ModernUO Development Team * * Email: hi@modernuo.com * * File: RespawnCommand.cs * * * * This program is free software: you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation, either version 3 of the License, or * * (at your option) any later version. * * * * You should have received a copy of the GNU General Public License * * along with this program. If not, see . * *************************************************************************/ using System.Collections.Generic; using Server.Commands.Generic; using Server.Network; namespace Server.Engines.Spawners; public class RespawnCommand : BaseCommand { public static void Configure() { TargetCommands.Register(new RespawnCommand()); } public RespawnCommand() { AccessLevel = AccessLevel.GameMaster; Supports = CommandSupport.Complex | CommandSupport.Simple; Commands = ["Respawn"]; ObjectTypes = ObjectTypes.Items; Usage = "Respawn"; Description = "Respawns the given the spawners."; ListOptimized = true; } public override void ExecuteList(CommandEventArgs e, List list) { if (list.Count == 0) { LogFailure("No matching objects found."); return; } e.Mobile.SendMessage("Respawning..."); NetState.FlushAll(); foreach (var obj in list) { if (obj is ISpawner { Running: true } spawner) { spawner.Respawn(); } } e.Mobile.SendMessage("Respawn completed."); } }