using Server.Collections; using Server.Gumps; using Server.Network; namespace Server.Engines.Spawners; public class SpawnerGump : Gump { private readonly BaseSpawner _spawner; private SpawnerEntry _entry; private int _page; public SpawnerGump(BaseSpawner spawner, SpawnerEntry focusentry = null, int page = 0) : base(50, 50) { _spawner = spawner; _entry = focusentry; _page = page; AddPage(0); AddBackground(0, 0, 346, 400 + (_entry != null ? 44 : 0), 5054); AddAlphaRegion(0, 0, 346, 400 + (_entry != null ? 44 : 0)); AddHtml(240, 1, 250, 20, "#"); AddHtml(271, 1, 250, 20, "Max"); AddHtml(311, 1, 250, 20, "Prb"); // AddLabel( 95, 1, 0, "Creatures List" ); var offset = 0; for (var i = 0; i < 13; i++) { var textIndex = i * 5; var entryIndex = _page * 13 + i; SpawnerEntry entry = null; if (entryIndex < spawner.Entries.Count) { entry = _spawner.Entries[entryIndex]; } if (entry == null || _entry != entry) { AddButton( 5, 22 * i + 21 + offset, entry != null ? 0xFBA : 0xFA5, entry != null ? 0xFBC : 0xFA7, GetButtonID(2, i * 2) ); // Expand } else { AddButton( 5, 22 * i + 21 + offset, 0xFBB, 0xFBC, GetButtonID(2, i * 2) ); // Unexpand } AddButton(38, 22 * i + 21 + offset, 0xFA2, 0xFA4, GetButtonID(2, 1 + i * 2)); // Delete AddImageTiled(71, 22 * i + 20 + offset, 161, 23, 0xA40); // creature text box AddImageTiled(72, 22 * i + 21 + offset, 159, 21, 0xBBC); // creature text box AddImageTiled(235, 22 * i + 20 + offset, 35, 23, 0xA40); // count html label AddImageTiled(236, 22 * i + 21 + offset, 33, 21, 0xE14); // count html label AddImageTiled(267, 22 * i + 20 + offset, 35, 23, 0xA40); // maxcount text box AddImageTiled(268, 22 * i + 21 + offset, 33, 21, 0xBBC); // maxcount text box AddImageTiled(305, 22 * i + 20 + offset, 35, 23, 0xA40); // probability text box AddImageTiled(306, 22 * i + 21 + offset, 33, 21, 0xBBC); // probability text box string name; string probability; string maxCount; var flags = EntryFlags.None; if (entry != null) { name = entry.SpawnedName; probability = entry.SpawnedProbability.ToString(); maxCount = entry.SpawnedMaxCount.ToString(); flags = entry.Valid; var count = spawner.CountSpawns(entry); AddHtml(235, 22 * i + 20 + offset + 1, 35, 15, $"
{count}/
"); } else { name = ""; probability = ""; maxCount = ""; } // creature AddTextEntry( 75, 22 * i + 21 + offset, 156, 21, (flags & EntryFlags.InvalidType) != 0 ? 33 : 0, textIndex, name ); AddTextEntry(270, 22 * i + 21 + offset, 30, 21, 0, textIndex + 1, maxCount); // max count AddTextEntry(308, 22 * i + 21 + offset, 30, 21, 0, textIndex + 2, probability); // probability if (entry != null && _entry == entry) { AddLabel(5, 22 * i + 42, 0x384, "Params"); AddImageTiled(55, 22 * i + 42, 253, 23, 0xA40); // Parameters AddImageTiled(56, 22 * i + 43, 251, 21, 0xBBC); // Parameters AddLabel(5, 22 * i + 64, 0x384, "Props"); AddImageTiled(55, 22 * i + 64, 253, 23, 0xA40); // Properties AddImageTiled(56, 22 * i + 65, 251, 21, 0xBBC); // Properties AddTextEntry( 59, 22 * i + 42, 248, 21, (flags & EntryFlags.InvalidParams) != 0 ? 33 : 0, textIndex + 3, entry.Parameters ); // parameters AddTextEntry( 59, 22 * i + 62, 248, 21, (flags & EntryFlags.InvalidProps) != 0 ? 33 : 0, textIndex + 4, entry.Properties ); // properties offset += 44; } } if (spawner.Running) { AddButton(5, 312 + offset, 0x2A4E, 0x2A3A, GetButtonID(1, 6)); AddLabel(38, 317 + offset, 0x384, "On"); } else { AddButton(5, 312 + offset, 0x2A62, 0x2A3A, GetButtonID(1, 7)); AddLabel(38, 317 + offset, 0x384, "Off"); } var totalSpawned = 0; var totalSpawns = 0; var totalWeight = 0; foreach (SpawnerEntry spawnerEntry in _spawner.Entries) { totalSpawns += spawnerEntry.SpawnedMaxCount; totalSpawned += spawner.CountSpawns(spawnerEntry); totalWeight += spawnerEntry.SpawnedProbability; } AddHtml(270, 308 + offset, 35, 20, totalSpawns.ToString().Center(0xF4F4F4)); AddHtml(308, 308 + offset, 35, 20, totalWeight.ToString().Center(0xF4F4F4)); AddHtml(5, 1, 161, 20, $"{spawner.Name} ({totalSpawned}/{spawner.Count})"); AddButton(5, 347 + offset, 0xFAB, 0xFAD, GetButtonID(1, 2)); AddLabel(38, 347 + offset, 0x384, "Props"); AddButton(5, 369 + offset, 0xFAE, 0xFAF, GetButtonID(1, 8)); AddLabel(38, 369 + offset, 0x384, "Goto"); AddButton(90, 325 + offset, 0xFA2, 0xFA3, GetButtonID(1, 9)); AddLabel(123, 325 + offset, 0x384, "Reset"); AddButton(90, 347 + offset, 0xFB4, 0xFB6, GetButtonID(1, 3)); AddLabel(123, 347 + offset, 0x384, "Bring Home"); AddButton(90, 369 + offset, 0xFA8, 0xFAA, GetButtonID(1, 4)); AddLabel(123, 369 + offset, 0x384, "Total Respawn"); AddButton(260, 347 + offset, 0xFB7, 0xFB9, GetButtonID(1, 5)); AddLabel(293, 347 + offset, 0x384, "Save"); AddButton(260, 369 + offset, 0xFB1, 0xFB3, 0); AddLabel(293, 369 + offset, 0x384, "Cancel"); if (_page > 0) { AddButton(200, 308 + offset, 0x15E3, 0x15E7, GetButtonID(1, 0)); } else { AddImage(200, 308 + offset, 0x25EA); } if ((_page + 1) * 13 <= _spawner.Entries.Count) { AddButton(217, 308 + offset, 0x15E1, 0x15E5, GetButtonID(1, 1)); } else { AddImage(217, 308 + offset, 0x25E6); } } public int GetButtonID(int type, int index) => 1 + index * 10 + type; private static string GetCountColor(int count, int maxCount) => ((double) count / maxCount) switch { <= 0.25 => "#DE3163", // red <= 0.50 => "#FF7F50", // orange <= 0.75 => "#DFFF00", // yellow <= 1 => "#00FF00", // green _ => "#F4F4F4" // white }; public void CreateArray(RelayInfo info, Mobile from, BaseSpawner spawner) { var ocount = spawner.Entries.Count; using var queue = PooledRefQueue.Create(); for (var i = 0; i < 13; i++) { var index = i * 5; var entryindex = _page * 13 + i; var cte = info.GetTextEntry(index); var mte = info.GetTextEntry(index + 1); var poste = info.GetTextEntry(index + 2); var parmte = info.GetTextEntry(index + 3); var propte = info.GetTextEntry(index + 4); if (cte == null) { continue; } var str = cte.Trim().ToLower(); if (str.Length > 0) { var type = AssemblyHandler.FindTypeByName(str); if (type == null) { from.SendMessage($"{str} is not a valid type name for entry #{i}."); return; } SpawnerEntry entry; if (entryindex < ocount) { entry = spawner.Entries[entryindex]; entry.SpawnedName = str; if (mte != null) { entry.SpawnedMaxCount = Utility.ToInt32(mte.Trim()); } if (poste != null) { entry.SpawnedProbability = Utility.ToInt32(poste.Trim()); } } else { var maxcount = 1; var probcount = 100; if (mte != null) { maxcount = Utility.ToInt32(mte.Trim()); } if (poste != null) { probcount = Utility.ToInt32(poste.Trim()); } entry = spawner.AddEntry(str, probcount, maxcount); } if (parmte != null) { entry.Parameters = parmte.Trim(); } if (propte != null) { entry.Properties = propte.Trim(); } } else if (entryindex < ocount && spawner.Entries[entryindex] != null) { queue.Enqueue(spawner.Entries[entryindex]); } } while (queue.Count > 0) { spawner.RemoveEntry(queue.Dequeue()); } if (ocount == 0 && spawner.Entries.Count > 0) { spawner.Start(); } } public override void OnResponse(NetState state, in RelayInfo info) { if (_spawner.Deleted) { return; } var val = info.ButtonID - 1; if (val < 0) { return; } var type = val % 10; var index = val / 10; switch (type) { case 0: // Cancel { return; } case 1: { switch (index) { case 0: { if (_spawner.Entries != null && _page > 0) { _page--; _entry = null; } break; } case 1: { if ((_page + 1) * 13 <= _spawner.Entries?.Count) { _page++; _entry = null; } break; } case 2: // Props { state.Mobile.SendGump(new PropertiesGump(state.Mobile, _spawner)); break; } case 3: // Bring Home { _spawner.BringToHome(); break; } case 4: // Complete respawn { _spawner.Respawn(); break; } case 5: // Save { CreateArray(info, state.Mobile, _spawner); break; } case 6: // On button { _spawner.Running = false; break; } case 7: // Off button { _spawner.Running = true; break; } case 8: // Goto { state.Mobile.MoveToWorld(_spawner.Location, _spawner.Map); break; } case 9: // Reset { _spawner.Reset(); break; } } break; } case 2: { var entryIndex = index / 2 + _page * 13; var buttonType = index % 2; if (entryIndex >= 0 && entryIndex < _spawner.Entries.Count) { var entry = _spawner.Entries[entryIndex]; if (buttonType == 0) // Spawn creature { _entry = _entry != entry ? entry : null; } else // Remove creatures { _spawner.RemoveSpawn(entryIndex); } } CreateArray(info, state.Mobile, _spawner); break; } } if (_entry != null && _spawner.Entries?.Contains(_entry) == true) { state.Mobile.SendGump(new SpawnerGump(_spawner, _entry, _page)); } else { state.Mobile.SendGump(new SpawnerGump(_spawner, null, _page)); } } }