using Server.Guilds; using Server.Prompts; namespace Server.Gumps { public class GuildTitlePrompt : Prompt { private readonly Guild m_Guild; private readonly Mobile m_Leader; private readonly Mobile m_Target; public GuildTitlePrompt(Mobile leader, Mobile target, Guild g) { m_Leader = leader; m_Target = target; m_Guild = g; } public override void OnCancel(Mobile from) { if (GuildGump.BadLeader(m_Leader, m_Guild)) { return; } if (m_Target.Deleted || !m_Guild.IsMember(m_Target)) { return; } GuildGump.EnsureClosed(m_Leader); m_Leader.SendGump(new GuildmasterGump(m_Leader, m_Guild)); } public override void OnResponse(Mobile from, string text) { if (GuildGump.BadLeader(m_Leader, m_Guild)) { return; } if (m_Target.Deleted || !m_Guild.IsMember(m_Target)) { return; } text = text.Trim(); if (text.Length > 20) { text = text[..20]; } if (text.Length > 0) { m_Target.GuildTitle = text; } GuildGump.EnsureClosed(m_Leader); m_Leader.SendGump(new GuildmasterGump(m_Leader, m_Guild)); } } }