using Server.Gumps; using Server.Mobiles; using Server.Network; namespace Server.Guilds { public class CreateGuildGump : Gump { public override bool Singleton => true; public CreateGuildGump(PlayerMobile pm, string guildName = "Guild Name", string guildAbbrev = "") : base(10, 10) { pm.CloseGump(); AddPage(0); AddBackground(0, 0, 500, 300, 0x2422); AddHtmlLocalized(25, 20, 450, 25, 1062939, 0x0, true); //
GUILD MENU
// As you are not a member of any guild, you can create your own by providing a unique guild name and paying the standard guild registration fee. AddHtmlLocalized(25, 60, 450, 60, 1062940, 0x0); AddHtmlLocalized(25, 135, 120, 25, 1062941, 0x0); // Registration Fee: AddLabel(155, 135, 0x481, Guild.RegistrationFee.ToString()); AddHtmlLocalized(25, 165, 120, 25, 1011140, 0x0); // Enter Guild Name: AddBackground(155, 160, 320, 26, 0xBB8); AddTextEntry(160, 163, 315, 21, 0x481, 5, guildName); AddHtmlLocalized(25, 191, 120, 26, 1063035, 0x0); // Abbreviation: AddBackground(155, 186, 320, 26, 0xBB8); AddTextEntry(160, 189, 315, 21, 0x481, 6, guildAbbrev); AddButton(415, 217, 0xF7, 0xF8, 1); AddButton(345, 217, 0xF2, 0xF1, 0); if (pm.AcceptGuildInvites) { AddButton(20, 260, 0xD2, 0xD3, 2); } else { AddButton(20, 260, 0xD3, 0xD2, 2); } AddHtmlLocalized(45, 260, 200, 30, 1062943, 0x0); // Ignore Guild Invites } public override void OnResponse(NetState sender, in RelayInfo info) { if (sender.Mobile is not PlayerMobile { Guild: null } pm) { return; // Sanity } switch (info.ButtonID) { case 1: { var guildName = (info.GetTextEntry(5) ?? "").FixHtml(); var guildAbbrev = (info.GetTextEntry(6) ?? "").FixHtml(); if (guildName.Length <= 0) { pm.SendLocalizedMessage(1070884); // Guild name cannot be blank. } else if (guildAbbrev.Length <= 0) { pm.SendLocalizedMessage(1070885); // You must provide a guild abbreviation. } else if (guildName.Length > Guild.NameLimit) { // A guild name cannot be more than ~1_val~ characters in length. pm.SendLocalizedMessage(1063036, Guild.NameLimit.ToString()); } else if (guildAbbrev.Length > Guild.AbbrevLimit) { // An abbreviation cannot exceed ~1_val~ characters in length. pm.SendLocalizedMessage(1063037, Guild.AbbrevLimit.ToString()); } else if (BaseGuild.FindByAbbrev(guildAbbrev) != null || !BaseGuildGump.CheckProfanity(guildAbbrev)) { pm.SendLocalizedMessage(501153); // That abbreviation is not available. } else if (BaseGuild.FindByName(guildName) != null || !BaseGuildGump.CheckProfanity(guildName)) { pm.SendLocalizedMessage(1063000); // That guild name is not available. } else if (!Banker.Withdraw(pm, Guild.RegistrationFee)) { // You do not possess the ~1_val~ gold piece fee required to create a guild. pm.SendLocalizedMessage(1063001, Guild.RegistrationFee.ToString()); } else { // ~1_AMOUNT~ gold has been withdrawn from your bank box. pm.SendLocalizedMessage(1060398, Guild.RegistrationFee.ToString()); pm.SendLocalizedMessage(1063238); // Your new guild has been founded. pm.Guild = new Guild(pm, guildName, guildAbbrev); } break; } case 2: { pm.AcceptGuildInvites = !pm.AcceptGuildInvites; if (pm.AcceptGuildInvites) { pm.SendLocalizedMessage(1070699); // You are now accepting guild invitations. } else { pm.SendLocalizedMessage(1070698); // You are now ignoring guild invitations. } break; } } } } }