using ModernUO.Serialization; namespace Server.Items { [SerializationGenerator(0, false)] public partial class AbbatoirAddon : BaseAddon { [Constructible] public AbbatoirAddon() { AddComponent(new AddonComponent(0x120E), -1, -1, 0); AddComponent(new AddonComponent(0x120F), 0, -1, 0); AddComponent(new AddonComponent(0x1210), 1, -1, 0); AddComponent(new AddonComponent(0x1215), -1, 0, 0); AddComponent(new AddonComponent(0x1216), 0, 0, 0); AddComponent(new AddonComponent(0x1211), 1, 0, 0); AddComponent(new AddonComponent(0x1214), -1, 1, 0); AddComponent(new AddonComponent(0x1213), 0, 1, 0); AddComponent(new AddonComponent(0x1212), 1, 1, 0); } public override BaseAddonDeed Deed => new AbbatoirDeed(); } [SerializationGenerator(0, false)] public partial class AbbatoirDeed : BaseAddonDeed { [Constructible] public AbbatoirDeed() { } public override BaseAddon Addon => new AbbatoirAddon(); public override int LabelNumber => 1044329; // abbatoir } }