using ModernUO.Serialization; namespace Server.Items { [SerializationGenerator(0)] public partial class ElvenWashBasinEastAddon : BaseAddonContainer { [Constructible] public ElvenWashBasinEastAddon() : base(0x30E0) { AddComponent(new AddonContainerComponent(0x30DF), 0, -1, 0); } public override BaseAddonContainerDeed Deed => new ElvenWashBasinEastDeed(); public override bool RetainDeedHue => true; public override int DefaultGumpID => 0x0104; public override int DefaultDropSound => 0x0042; } [SerializationGenerator(0)] public partial class ElvenWashBasinEastDeed : BaseAddonContainerDeed { [Constructible] public ElvenWashBasinEastDeed() { } public override BaseAddonContainer Addon => new ElvenWashBasinEastAddon(); public override int LabelNumber => 1073387; // elven wash basin (east) } }