using ModernUO.Serialization; namespace Server.Items { [SerializationGenerator(0)] public partial class ElvenWashBasinSouthAddon : BaseAddonContainer { [Constructible] public ElvenWashBasinSouthAddon() : base(0x30E2) { AddComponent(new AddonContainerComponent(0x30E1), -1, 0, 0); } public override BaseAddonContainerDeed Deed => new ElvenWashBasinSouthDeed(); public override bool RetainDeedHue => true; public override int DefaultGumpID => 0x0104; public override int DefaultDropSound => 0x0042; } [SerializationGenerator(0)] public partial class ElvenWashBasinSouthDeed : BaseAddonContainerDeed { [Constructible] public ElvenWashBasinSouthDeed() { } public override BaseAddonContainer Addon => new ElvenWashBasinSouthAddon(); public override int LabelNumber => 1072865; // elven wash basin (south) } }