using ModernUO.Serialization; namespace Server.Items { [SerializationGenerator(0)] public partial class JackOLantern : BaseAddon { [Constructible] public JackOLantern() : this(Utility.Random(2) < 1) { } [Constructible] public JackOLantern(bool south) { AddComponent(new AddonComponent(5703), 0, 0, +0); const int hue = 1161; if (!south) { AddComponent(GetComponent(3178, 0), 0, 0, -1); AddComponent(GetComponent(3883, hue), 0, 0, +1); AddComponent(GetComponent(3862, hue), 0, 0, +0); } else { AddComponent(GetComponent(3179, 0), 0, 0, +0); AddComponent(GetComponent(3885, hue), 0, 0, -1); AddComponent(GetComponent(3871, hue), 0, 0, +0); } } public override bool ShareHue => false; private static AddonComponent GetComponent(int itemID, int hue) => new(itemID) { Hue = hue, Name = "jack-o-lantern" }; } }