using ModernUO.Serialization; namespace Server.Items { [SerializationGenerator(0, false)] public partial class LargeStoneTableSouthAddon : BaseAddon { [Constructible] public LargeStoneTableSouthAddon(int hue = 0) { AddComponent(new AddonComponent(0x1205), 0, 0, 0); AddComponent(new AddonComponent(0x1206), 1, 0, 0); AddComponent(new AddonComponent(0x1204), 2, 0, 0); Hue = hue; } public override BaseAddonDeed Deed => new LargeStoneTableSouthDeed(); public override bool RetainDeedHue => true; } [SerializationGenerator(0, false)] public partial class LargeStoneTableSouthDeed : BaseAddonDeed { [Constructible] public LargeStoneTableSouthDeed() { } public override BaseAddon Addon => new LargeStoneTableSouthAddon(Hue); public override int LabelNumber => 1044512; // large stone table (South) } }